Hi, I noticed there is in the source code support for Multi-layer HEVC files. Can you explain a bit more about how it works, and how I can read the decoded video frames from each individual layer? I could really use this for my game engine rather than creating a separate instance of vulkan video decoding and ham-fisting synchronization between separate video files.
Hi, I noticed there is in the source code support for Multi-layer HEVC files. Can you explain a bit more about how it works, and how I can read the decoded video frames from each individual layer? I could really use this for my game engine rather than creating a separate instance of vulkan video decoding and ham-fisting synchronization between separate video files.