From 130d18d3bd65a07a771ad905152fe976fd9127b5 Mon Sep 17 00:00:00 2001 From: nadia eve halstead Date: Mon, 4 Nov 2013 20:48:06 -0700 Subject: [PATCH] Create alternate TTT game concepts A place to generate ideas and expand on the traditional Tic-Tac-Toe game, and explore features and capabilities of javascript animation. --- alternate TTT game concepts | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 alternate TTT game concepts diff --git a/alternate TTT game concepts b/alternate TTT game concepts new file mode 100644 index 0000000..362c77b --- /dev/null +++ b/alternate TTT game concepts @@ -0,0 +1,18 @@ +/* javascript to play tic-tac-toe. +-NOV 4.2013 + +M * U * S * I * C * A * L ** C * H * A * I * R * S ** Tic - Tac - Toe * : A GAME OF SKILL AND REFLEXES >> works in Solo or Multi-Player mode! + +no >1. make the board into a form, so each data box has 2 choices; X or O in a button + +YES >2. animate! + • the ttt board starts out Blank, with nothing VISIBLE in data squares + • wen GO! butn is clicked, each square blinks "X" and "O" rapidly & randomly (like strobe flashing). + • The user's 'click' on any of the flashing squares stops the flashing, and displays X, Y, or blank, —— whichever one it happens to be 'caught' at the moment (a little too fast for the user to know/control) + • add a RANDOMIZER level that changes speeds and pattern of letter repetition—— it will never be predictable. flashing can be a slow pulse, then speed up ... + + 3. a separate event stops ALL 9 squares at once simultaneously and freezes the board. + 4. Each of the 9 squares has only 1 of 3 possible states at any given moment: X, Y, or BLANK. + 5. IF a tic-tac-toe is acheived, the color of the three X's or O's in the row changes to GREEN + 6. Ta-daa! +*/