@@ -2471,7 +2471,6 @@ the one shown below::
24712471 ORTSMaxParticles ( 2500 )
24722472 ORTSRateMultiplier ( 1.0 )
24732473 ORTSUseChaoticRandomization ( false )
2474- ORTSShapeHierarchy ( "MAIN" )
24752474 )
24762475
24772476The code block consists of the following elements:
@@ -2500,7 +2499,6 @@ The code block consists of the following elements:
25002499 single: ORTSMaxParticles
25012500 single: ORTSRateMultiplier
25022501 single: ORTSUseChaoticRandomization
2503- single: ORTSShapeHierarchy
25042502
25052503After including these settings, additional *optional * parameters unique to OR can
25062504be included to further customize effect emitters:
@@ -2604,14 +2602,6 @@ be included to further customize effect emitters:
26042602 randomziation algorithm changes the random values by a small amount for each iteration. The "chaotic"
26052603 algorithm tends to make exhaust that is more spread out and discontinuous, which may be desireable in
26062604 some cases.
2607- - ``ORTSShapeHierarchy ( MATRIXNAME ) `` -- Selects the sub object of the engine/wagon
2608- shape the emitter should be attached to using the name of the sub object matrix.
2609- The x, y, z location given earlier will then be measured relative to the sub object,
2610- and the emitter will move as the sub object moves in real time.
2611- Matrix names can be determined using shape viewing programs. If the given name
2612- cannot be found, a warning is produced in the log and the emitter will be attached
2613- to the main shape object. Similarly, if ``ORTSShapeHierarchy `` isn't defined, the emitter
2614- will be attached to the main object, similar to the MSTS behavior.
26152605
26162606
26172607.. index ::
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