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Correct issue with default track sound not turning back on again after curve
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Source/RunActivity/Viewer3D/Sound.cs

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -250,7 +250,8 @@ public void UpdateTType(bool stateChange)
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if (!SharedSMSFileManager.AutoTrackSound || (
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_curTType != SharedSMSFileManager.SwitchSMSNumber &&
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_curTType != SharedSMSFileManager.CurveSMSNumber &&
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_curTType != SharedSMSFileManager.CurveSwitchSMSNumber))
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_curTType != SharedSMSFileManager.CurveSwitchSMSNumber &&
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_curTType != SharedSMSFileManager.CurveSquealSMSNumber))
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Car.TrackSoundType = _curTType;
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else
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{

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