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LiquidMod.modinfo
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53 lines (53 loc) · 1.91 KB
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<?xml version="1.0" encoding="utf-8"?>
<Mod id="913FFBC5-E40B-4A32-A745-1968E31F3241" version="1">
<Properties>
<Name>Liquid Mod</Name>
<Teaser>Civ 6 Competitive Blitz Mode</Teaser>
<Description>Contains gameplay changes to speed up the game for a competitive hour-long experience</Description>
<Authors>Fruitstrike, HellBlazer, Ouglaaa</Authors>
<EnabledByDefault>1</EnabledByDefault>
<EnabledAtStartup>1</EnabledAtStartup>
</Properties>
<Components>
<UpdateDatabase id="LIQUID_MOD_GAMEPLAY_DATA">
<Items>
<File>Data/AntiCavalryChanges.xml</File>
<File>Data/ArcherChanges.xml</File>
<File>Data/ChopChanges.xml</File>
<File>Data/GlobalProdModBugFix.sql</File>
<File>Data/HorsemanChanges.xml</File>
<File>Data/ImprovementYieldChanges.xml</File>
<File>Data/LowerCivicCost.xml</File>
<File>Data/LowerDistrictCost.xml</File>
<File>Data/LowerMedAndLaterUnitCost.xml</File>
<File>Data/LowerTechCost.xml</File>
<File>Data/ScoutChanges.xml</File>
</Items>
</UpdateDatabase>
<LocalizedText id="LIQUID_MOD_TEXT">
<Items>
<File>Text/AntiCavalryChangesText.xml</File>
<File>Text/HorsemanChangesText.xml</File>
<File>Text/TileImprovementsTextChanges.xml</File>
</Items>
</LocalizedText>
</Components>
<Files>
<!-- update database -->
<File>Data/AntiCavalryChanges.xml</File>
<File>Data/ArcherChanges.xml</File>
<File>Data/ChopChanges.xml</File>
<File>Data/GlobalProdModBugFix.sql</File>
<File>Data/HorsemanChanges.xml</File>
<File>Data/ImprovementYieldChanges.xml</File>
<File>Data/LowerCivicCost.xml</File>
<File>Data/LowerDistrictCost.xml</File>
<File>Data/LowerMedAndLaterUnitCost.xml</File>
<File>Data/LowerTechCost.xml</File>
<File>Data/ScoutChanges.xml</File>
<!-- localized text -->
<File>Text/AntiCavalryChangesText.xml</File>
<File>Text/HorsemanChangesText.xml</File>
<File>Text/TileImprovementsTextChanges.xml</File>
</Files>
</Mod>