example, as you can see the collisions have an extra collision boundry that goes up unto the sand.

here is what the collision bounds i defined look like, and there are not multiple collision layers. the collision is normal when placed using a normal tilemaplayer.

these are animated tiles by the way
i was doing more messing around and this happened as well

example, as you can see the collisions have an extra collision boundry that goes up unto the sand.


here is what the collision bounds i defined look like, and there are not multiple collision layers. the collision is normal when placed using a normal tilemaplayer.
these are animated tiles by the way
i was doing more messing around and this happened as well
