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Camera.cpp
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57 lines (43 loc) · 1.14 KB
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#include "Camera.h"
using namespace std;
Camera Camera::cameraControl;
Camera::Camera() {
x = y = 0;
targetX = targetY = NULL;
targetMode = TARGET_MODE_NORMAL;
}
//==============================================================================
void Camera::onMove(int moveX, int moveY) {
x += moveX;
y += moveY;
}
//==============================================================================
int Camera::getX() {
if(targetX != NULL) {
if(targetMode == TARGET_MODE_CENTER) {
return *targetX - (320 / 2);
}
return *targetX;
}
return x;
}
//------------------------------------------------------------------------------
int Camera::getY() {
if(targetY != NULL) {
if(targetMode == TARGET_MODE_CENTER) {
return *targetY - (320 / 2);
}
return *targetY;
}
return y;
}
//==============================================================================
void Camera::setPos(int x, int y) {
this->x = x;
this->y = y;
}
//------------------------------------------------------------------------------
void Camera::setTarget(float* x, float* y) {
targetX = x;
targetY = y;
}