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Options.lua
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executable file
·401 lines (374 loc) · 12.3 KB
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local L = LibStub("AceLocale-3.0"):GetLocale("WorldBossStatus")
local selectedRealm = nil
local selectedCharacter = nil
local defaults = {
realm = {
characters = {
},
},
global = {
realms = {
},
MinimapButton = {
hide = false,
},
displayOptions = {
showHintLine = true,
showLegend = true,
showMinimapButton = true,
},
characterOptions = {
levelRestriction = true,
minimumLevel = 120,
removeInactive = true,
inactivityThreshold = 28,
include = 3,
},
bossOptions = {
hideBoss = {
},
trackLegacyBosses = false,
disableHoldidayBossTracking = false,
},
bonusRollOptions = {
trackWeeklyQuests = true,
trackedCurrencies = {
[1129] = true,
},
trackLegacyCurrencies = false,
},
},
}
local optionsTable = {
handler = WorldBossStatus,
type = "group",
args = {
features = {
handler = WorldBossStatus,
type = 'group',
name = L["General Options"],
desc = "",
order = 10,
args = {
displayOptions = {
type = 'group',
inline = true,
name = L["Display Options"],
desc = "",
order = 1,
args = {
showMiniMapButton = {
type = "toggle",
name = L["Minimap Button"],
desc = L["Toggles the display of the minimap button."],
get = "IsShowMinimapButton",
set = "ToggleMinimapButton",
order=1,
},
},
},
},
},
characterOptions = {
handler = WorldBossStatus,
type = 'group',
name = L["Character Options"],
desc = "",
order = 20,
args = {
inlcudeCharactersOptions = {
type = 'group',
inline = true,
name = L["Show Characters"],
desc = "",
order = 1,
args = {
realmOption = {
type = "toggle",
name = L["On this realm"],
desc = L["Show characters on this realm."],
get = function(info)
return WorldBossStatus.db.global.characterOptions.include == 2
end,
set = function(info, value)
if value then
WorldBossStatus.db.global.characterOptions.include = 2
else
WorldBossStatus.db.global.characterOptions.include = 1
end
end,
order=1,
},
accountOption = {
type = "toggle",
name = L["On this account"],
desc = L["Show characters on this WoW account."],
get = function(info)
return WorldBossStatus.db.global.characterOptions.include == 3
end,
set = function(info, value)
if value then
WorldBossStatus.db.global.characterOptions.include = 3
else
WorldBossStatus.db.global.characterOptions.include = 1
end
end,
order=2,
},
},
},
characterLevelOptions = {
type= "group",
inline = true,
name = L["Level Restriction"],
desc = "",
order=5,
args = {
enableLevelRestriction = {
type = "toggle",
name = L["Enable"],
desc = L["Enable level restriction."],
get = function(info)
return WorldBossStatus.db.global.characterOptions.levelRestriction
end,
set = function(info, value)
WorldBossStatus.db.global.characterOptions.levelRestriction = value
end,
order=1,
},
minimumLevelOption = {
type = "range",
name = L["Minimum Level"],
desc = L["Show characters this level and higher."],
step = 1, min = 1, max = 60,
order = 2,
get = function(info)
if WorldBossStatus.db.global.characterOptions.minimumLevel > 60 then
WorldBossStatus.db.global.characterOptions.minimumLevel = 60
end
return WorldBossStatus.db.global.characterOptions.minimumLevel
end,
set = function(info, value)
WorldBossStatus.db.global.characterOptions.minimumLevel = value
end,
disabled = function()
return not WorldBossStatus.db.global.characterOptions.levelRestriction
end,
},
},
},
hideInactiveOptions = {
type= "group",
inline = true,
name = L["Hide Inactive Characters"],
desc = "",
order=6,
args = {
purgeInactiveCharacters = {
type = "toggle",
name = L["Enable"],
desc = L["Enable hiding inactive characters."],
get = function(info)
return WorldBossStatus.db.global.characterOptions.removeInactive
end,
set = function(info, value)
WorldBossStatus.db.global.characterOptions.removeInactive = value
end,
order=1,
},
inactivityThresholdOption = {
type = "range",
name = L["Inactivity Threshold (days)"],
desc = L["Hide characters that have been inactive for this many days."],
step = 1, min = 14, max = 42,
order = 2,
get = function(info)
return WorldBossStatus.db.global.characterOptions.inactivityThreshold
end,
set = function(info, value)
WorldBossStatus.db.global.characterOptions.inactivityThreshold = value
end,
disabled = function()
return not WorldBossStatus.db.global.characterOptions.removeInactive
end,
},
},
},
trackedCharactersOption = {
type = "group",
inline = true,
name = L["Remove Tracked Characters"],
desc = "",
order = 7,
args = {
realmSelect = {
type = "select",
name = L["Realm"],
desc = L["Select a realm to remove a tracked character from."],
order = 1,
values = function()
local realmList = {}
for realm in pairs(WorldBossStatus.db.global.realms) do
realmList[realm] = realm
end
return realmList
end,
get = function(info)
return selectedRealm
end,
set = function(info, value)
selectedRealm = value
selectedCharacter = nil
end,
},
characterSelect = {
type = "select",
name = L["Character"],
desc = L["Select the tracked character to remove."],
order = 2,
disabled = function()
return selectedRealm == nil
end,
values = function()
local list = {}
local realmInfo = WorldBossStatus.db.global.realms[selectedRealm]
if realmInfo then
local characters = realmInfo.characters
for key,value in pairs(characters) do
list[key] = key
end
end
return list
end,
get = function(info)
return selectedCharacter
end,
set = function(info, value)
selectedCharacter = value
end,
},
removeAction = {
type = "execute",
name = L["Remove"],
desc = L["Click to remove the selected tracked character."],
order = 3,
disabled = function()
return selectedRealm == nil or selectedCharacter == nil
end,
func = function()
local realmInfo = WorldBossStatus.db.global.realms[selectedRealm]
local characterInfo = realmInfo.characters[selectedCharacter]
local count = 0
if not realmInfo then
return
end
if characterInfo then
realmInfo.characters[selectedCharacter] = nil
end
for key,value in pairs(realmInfo.characters) do
count = count + 1
end
if count == 0 then
WorldBossStatus.db.global.realms[selectedRealm] = nil
end
end,
},
},
},
}
},
bossTracking = {
type = "group",
name = L["Boss Options"],
handler = WorldBossStatus,
desc = "",
order = 30,
args = {
holidyBossesOptions = {
type = 'group',
inline = true,
name = "Holiday Bosses",
desc = "",
order = 1,
args = {
trackHoldidayBosses = {
type = "toggle",
name = L["Track holiday bosses"],
desc = L["Automatically track holiday bosses during world events."],
get = function(info)
return not WorldBossStatus.db.global.bossOptions.disableHoldidayBossTracking
end,
set = function(info, value)
WorldBossStatus.db.global.bossOptions.disableHoldidayBossTracking = not value
end,
order=1,
}
}
},
trackedBossesOptions = {
type = "multiselect",
name = L["Tracked Bosses"],
desc = L["Select the world bosses you would like to track."],
width = "full",
values = function()
local list = {}
for i = GetAccountExpansionLevel(), 4, -1 do
list[100-i] = _G["EXPANSION_NAME"..i]
end
return list
end,
get = function(info, key)
local ignoredExpansions = WorldBossStatus.db.global.bossOptions.ignoredExpansions or {}
return not ignoredExpansions[100-key]
end,
set = function(info, key, value)
WorldBossStatus.db.global.bossOptions.ignoredExpansions = WorldBossStatus.db.global.bossOptions.ignoredExpansions or {}
WorldBossStatus.db.global.bossOptions.ignoredExpansions[100-key] = not value
--WorldBossStatus:GetBossData(true)
--if value and value < GetAccountExpansionLevel() then
-- WorldBossStatus.db.global.bossOptions.trackLegacyBosses = true
--end
end,
order=2
}
}
},
}
}
function WorldBossStatus:InitializeOptions()
local wbscfg = LibStub("AceConfig-3.0")
wbscfg:RegisterOptionsTable("World Boss Status", optionsTable)
wbscfg:RegisterOptionsTable("World Boss Status Features", optionsTable.args.features)
wbscfg:RegisterOptionsTable("World Boss Status Characters", optionsTable.args.characterOptions)
wbscfg:RegisterOptionsTable("World Boss Status Bosses", optionsTable.args.bossTracking)
--wbscfg:RegisterOptionsTable("World Boss Status Rares", optionsTable.args.rareOptions)
local wbsdia = LibStub("AceConfigDialog-3.0")
WorldBossStatus.optionsFrame = wbsdia:AddToBlizOptions("World Boss Status Features", L["World Boss Status"])
wbsdia:AddToBlizOptions("World Boss Status Characters", L["Characters"], L["World Boss Status"])
wbsdia:AddToBlizOptions("World Boss Status Bosses", L["Bosses"], L["World Boss Status"])
--wbsdia:AddToBlizOptions("World Boss Status Rares", L["Rares"], L["World Boss Status"])
--WorldBossStatus.optionsFrame.general.default =
--function() WorldBossStatus:SetDefaultOptions() end;
end
function WorldBossStatus:ShowOptions()
InterfaceOptionsFrame_OpenToCategory(L["World Boss Status"])
InterfaceOptionsFrame_OpenToCategory(L["World Boss Status"])
WorldBossStatus:GetBossData(true)
end
function WorldBossStatus:GetDefaults()
return defaults
end
function WorldBossStatus:GetOptions()
local options = WorldBossStatus.db.global.options
if not options then
options = WorldBossStatus:GetDefaults()
end
return options
end
function WorldBossStatus:SetOptions(options)
WorldBossStatus.db.global.options = options
end
function WorldBossStatus:SetDefaultOptions()
WorldBossStatus.db.global.options = defaults
LibStub("AceConfigRegistry-3.0"):NotifyChange(L["World Boss Status"]);
end