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limiter-script.php
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<?php
/**
* Weapon Limiter
*
* Script
*
* Console script for Battlefield Play4Free community.
* Kicks players with forbidden weapons like shotguns on selected server.
*
* @category BFP4F
* @package limiter
* @author piqus <ovirendo@gmail.com>
* @license MIT http://opensource.org/licenses/MIT
* @version 0.3.2
* @link https://github.com/piqus/bfp4f-limiter
*/
/* Instantiate namespace
***********************/
use T4G\BFP4F\Rcon as rcon;
$rc = new rcon\Base();
/* Is limiter off?
********************/
if ($configs['general.script_enabled'] === false) {
echo('Limiter is switched off'.PHP_EOL);
exit(1);
}
/* Connect to server
********************/
$rc->ip = $configs['general.server_ip'];
$rc->port = (int) $configs['general.server_port'];
$rc->pwd = $configs['general.server_password'];
$rc->connect($cn, $cs);
if ($cn !== 0) {
$err = "E: Game server is not responding;" . PHP_EOL.
"E: Invalid credentials or server is down;" . PHP_EOL.
"E: $cs ($cn)" . PHP_EOL;
error_log($err);
echo($err);
exit(1);
}
$rc->init();
/* Retrieve data from game server
********************************/
// Create Chat Object
$chat = new rcon\Chat();
// Create Player Object
$rcp = new rcon\Players();
// Get Players Info
$players = $rcp->fetch();
// Toolbox
$sup = new rcon\Support();
/* DO NOT CHANGE!
* Declare counters used to class and player limiter
***************************************************/
$classCounter[1] = array('assaults' => 0, 'engineers' => 0, 'medics' => 0, 'recons' => 0, );
$classCounter[2] = array('assaults' => 0, 'engineers' => 0, 'medics' => 0, 'recons' => 0, );
/* Run Limiter
*************/
foreach ($players as $player) {
// Temporary variable to detect is (not) used data from cache
$usesCache = false;
/* Skip player which has loading screen
**************************************/
if ($player->connected != '1') {
continue;
}
/* Skip players with VIP status
******************************/
if ($configs['general.ignore_vips'] === true) {
if ($player->vip == '1') {
continue;
}
}
// Get class name (inspired from roennel test_live example)
switch(true)
{
case strpos($player->kit, 'Medic') !== false:
$kit = "medic";
break;
case strpos($player->kit, 'Assault') !== false:
$kit = "assault";
break;
case strpos($player->kit, 'Recon') !== false:
$kit = "recon";
break;
case strpos($player->kit, 'Engineer') !== false:
$kit = "engineer";
break;
default:
//"none" - soldier is dead
$kit = "dead";
break;
}
/* Declare tmp variable
**********************/
$decision = array(
'kick' => false,
'weapon_id' => "",
'level' => $player->level,
'class' => $kit,
'reason' => "autokick",
'script' => "",
);
/* Test - Ignore Selected players (Not VIPs, but also not managed to leave)
***************************************************************************/
if ($configs['general.ignored_players_enabled'] === true) {
foreach ($configs['general.ignored_players'] as $ignored) {
if ($ignored == $player->nucleusId) {
continue;
}
}
}
/* Weapon Limiter and Prebuy Limiter
***********************************/
if ($decision['kick']!==true
&& ($configs['weaponLimiter.weapon_limiter_enabled'] === true
|| $configs['weaponLimiter.prebuy_limiter_enabled'] === true )) {
$cache = $db->selectFromCache($configs['colCache'], (string) $player->nucleusId, $player->cdKeyHash);
if (empty($cache) || empty($cache['loadout'])) {
$playerLoadout = new rcon\Stats((string) $player->nucleusId, $player->cdKeyHash);
$loadout = $playerLoadout->retrieveLoadout();
// Didn't received JSON -> skip.
if (empty($loadout) === true) {
continue;
}
// Prepare loadout for storage into DB.
foreach ($loadout['data']['equipment'] as $key => $value) {
$loadout['storage'][$key] = $value['id'];
}
// Insert into cache collection
$db->insertIntoCache($configs['colCache'], (string) $player->nucleusId, $player->cdKeyHash, $loadout['storage']);
} else {
// Time Difference
$start_date = new DateTime('now');
$since_start = $start_date->diff(new DateTime($cache['date']));
$minutes = $since_start->days * 24 * 60;
$minutes += $since_start->h * 60;
$minutes += $since_start->i;
// May I update data in DB?
if ($minutes >= $configs['weaponLimiter.cache_threshold']) {
$playerLoadout = new rcon\Stats((string) $player->nucleusId, $player->cdKeyHash);
$loadout = $playerLoadout->retrieveLoadout();
// Prepare loadout for storage into DB.
foreach ($loadout['data']['equipment'] as $key => $value) {
$loadout['storage'][$key] = $value['id'];
}
// Update cache collection
$db->updateCache($configs['colCache'], (string) $player->nucleusId, $player->cdKeyHash, $loadout['storage']);
} else {
// Cached - Just load it from DB
$loadout['storage'] = $cache['loadout'];
$usesCache = true;
}
}
/* Look ma! I am *Valid*
***********************/
foreach ($loadout['storage'] as $weapon) {
/* I haz too much monies?
************************/
if ($configs['weaponLimiter.prebuy_limiter_enabled']===true) {
if (($sup->weaponGetReqLvl($weapon) > $player->level) && in_array($weapon, $configs['weaponLimiter.prebuy_limiter_restricted_guns']) ) {
$configs['cstMessage'] = $configs['weaponLimiter.custom_message'];
$decision['kick'] = true;
$decision['weapon_id'] = $weapon;
$decision['type'] = "Prebuy Limiter";
$decision['script'] = $decision['type'];
$decision['reason'] = "Prebuy Limiter: ".$sup->weaponGetName($weapon)." (".$player->level."/".$sup->weaponGetReqLvl($weapon).")";
}
}
/* I haz too big gun?
********************/
if ($configs['weaponLimiter.weapon_limiter_enabled']===true) {
if (in_array($weapon, $configs['weaponLimiter.weapon_limiter_restricted_guns'])) {
$configs['cstMessage'] = $configs['weaponLimiter.custom_message'];
$decision['kick'] = true;
$decision['weapon_id'] = $weapon;
$decision['type'] = "Weapon Limiter";
$decision['script'] = $decision['type'];
$decision['reason'] = "Weapon Limiter: ".$sup->weaponGetName($weapon);
}
}
}
}
/* Level Limiter
***************/
if ($decision['kick']!==true && $configs['levelLimiter.script_enabled']===true) {
// Is Below Required?
if ($player->level < $configs['levelLimiter.kick_below_level']) {
$configs['cstMessage'] = $configs['levelLimiter.custom_message'];
$decision['kick'] = true;
$decision['type'] = "below";
$decision['reason'] = "Level Limiter: {$player->level}";
$decision['script'] = "Level Limiter";
}
// Is Above Required?
if ($player->level > $configs['levelLimiter.kick_above_level']) {
$configs['cstMessage'] = $configs['levelLimiter.custom_message'];
$decision['kick'] = true;
$decision['type'] = "above";
$decision['reason'] = "Level Limiter: {$player->level}";
$decision['script'] = "Level Limiter";
}
}
/* Class Limiter
***************/
if ($decision['kick']!==true && $configs['classLimiter.script_enabled']===true) {
$team = $player->team;
if ($kit!="dead") {
$kit = $kit . "s";
++$classCounter[$team][$kit];
}
// You are too boring!
if ($kit!=="dead" && ($classCounter[$team][$kit] > $configs['classLimiter.max_'.$kit])) {
$configs['cstMessage'] = $configs['classLimiter.custom_message'];
$decision['kick'] = true;
$decision['type'] = "";
$decision['reason'] = "Class Limiter: ".$decision['class'];
$decision['script'] = "Class Limiter";
}
}
/* Bai!
******/
if ($decision['kick'] === true) {
if ($usesCache===true && isset($configs['weapon.cache_msg']) && !empty($configs['weapon.cache_msg']) && is_string($configs['weapon.cache_msg'])) {
$information = $configs['weapon.cache_msg'];
$reason = preg_replace('/%player%/', $player->name, $information);
$reason = preg_replace('/%weapon%/', $sup->weaponGetName($decision['weapon_id']), $information);
$chat->say($information);
usleep(200);
}
$reason = preg_replace('/%player%/', $player->name, $configs['cstMessage']);
$reason = preg_replace('/%weapon%/', $sup->weaponGetName($decision['weapon_id']), $reason);
$reason = preg_replace('/%type%/', $decision['type'], $reason);
$reason = preg_replace('/%kit%/', $decision['class'], $reason);
$reason = preg_replace('/%script%/', $decision['script'], $reason);
$reason = preg_replace('/%level%/', $decision['level'], $reason);
$rcp->kick($player->name, $reason);
$db->insertIntoLogs($configs['colLogs'], (string) $player->nucleusId, $player->cdKeyHash, $player->name, $decision['reason']);
}
}
// Notice to stdout
echo "Completed. " . date("Y-m-d H:i:s") . PHP_EOL;