diff --git a/Assets/Scripts/TemporalReprojection.cs b/Assets/Scripts/TemporalReprojection.cs index b1e697a..f8289d3 100644 --- a/Assets/Scripts/TemporalReprojection.cs +++ b/Assets/Scripts/TemporalReprojection.cs @@ -149,9 +149,9 @@ void Resolve(RenderTexture source, RenderTexture destination) mrt[0] = reprojectionBuffer[eyeIndex, indexWrite].colorBuffer; mrt[1] = destination.colorBuffer; + reprojectionBuffer[eyeIndex, indexWrite].DiscardContents(); Graphics.SetRenderTarget(mrt, source.depthBuffer); reprojectionMaterial.SetPass(0); - reprojectionBuffer[eyeIndex, indexWrite].DiscardContents(); DrawFullscreenQuad();