From 41cea5825b01bc87a8d014cdeefc79fa9a1b957b Mon Sep 17 00:00:00 2001 From: but0n <7625588+but0n@users.noreply.github.com> Date: Sun, 4 Apr 2021 02:11:01 +1100 Subject: [PATCH] fix jittery output on iOS #24 --- Assets/Scripts/TemporalReprojection.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/TemporalReprojection.cs b/Assets/Scripts/TemporalReprojection.cs index b1e697a..f8289d3 100644 --- a/Assets/Scripts/TemporalReprojection.cs +++ b/Assets/Scripts/TemporalReprojection.cs @@ -149,9 +149,9 @@ void Resolve(RenderTexture source, RenderTexture destination) mrt[0] = reprojectionBuffer[eyeIndex, indexWrite].colorBuffer; mrt[1] = destination.colorBuffer; + reprojectionBuffer[eyeIndex, indexWrite].DiscardContents(); Graphics.SetRenderTarget(mrt, source.depthBuffer); reprojectionMaterial.SetPass(0); - reprojectionBuffer[eyeIndex, indexWrite].DiscardContents(); DrawFullscreenQuad();