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<!DOCTYPE html>
<html lang="en">
<head>
<link href="http://gmpg.org/xfn/11" rel="profile">
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<div class="sidebar">
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<div class="sidebar-about">
<h1>
<a href="/">
<img class="profile-picture" src="https://programmingpixels.com/theme/images/sidebar/dark.png">
Programming Pixels
</a>
</h1>
<p class="lead">A blog about making games, Python and Godot. </p>
<p></p>
</div>
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<div class="post">
<h1 class="post-title" href="https://programmingpixels.com/fly-everything-devlog-2-control-schemes.html#fly-everything-devlog-2-control-schemes">
<a href="https://programmingpixels.com/fly-everything-devlog-2-control-schemes.html#fly-everything-devlog-2-control-schemes">Fly Everything devlog #2 - Control schemes</a>
</h1>
<span class="post-date">Tue 29 October 2019</span>
<p>
<p>Adding obstacles, goals and camera work.</p>
</p>
<a class="read-more" href="fly-everything-devlog-2-control-schemes.html">Continue reading »</a>
</div>
<div class="post">
<h1 class="post-title" href="https://programmingpixels.com/fly-everything-devlog-1-control-schemes.html#fly-everything-devlog-1-control-schemes">
<a href="https://programmingpixels.com/fly-everything-devlog-1-control-schemes.html#fly-everything-devlog-1-control-schemes">Fly Everything devlog #1 - Control schemes</a>
</h1>
<span class="post-date">Tue 22 October 2019</span>
<p>
<p>Trying out different control schemes for the first playable aircraft.</p>
</p>
<a class="read-more" href="fly-everything-devlog-1-control-schemes.html">Continue reading »</a>
</div>
<div class="post">
<h1 class="post-title" href="https://programmingpixels.com/fly-everything-devlog-0.html#fly-everything-devlog-0">
<a href="https://programmingpixels.com/fly-everything-devlog-0.html#fly-everything-devlog-0">Fly Everything devlog #0</a>
</h1>
<span class="post-date">Tue 15 October 2019</span>
<p>
<p>I'm going to develop a game made for a game jam into a full-blown mobile app.</p>
</p>
<a class="read-more" href="fly-everything-devlog-0.html">Continue reading »</a>
</div>
<div class="post">
<h1 class="post-title" href="https://programmingpixels.com/drone-pilot-lowrezjam-2019.html#drone-pilot-lowrezjam-2019">
<a href="https://programmingpixels.com/drone-pilot-lowrezjam-2019.html#drone-pilot-lowrezjam-2019">Drone pilot - Lowrezjam 2019</a>
</h1>
<span class="post-date">Fri 27 September 2019</span>
<p>
<p>A short overview of a game made for the 2019 low rez jam and what I learned.</p>
</p>
<a class="read-more" href="drone-pilot-lowrezjam-2019.html">Continue reading »</a>
</div>
<div class="post">
<h1 class="post-title" href="https://programmingpixels.com/handling-a-title-screen-game-flow-and-buttons-in-pygame.html#handling-a-title-screen-game-flow-and-buttons-in-pygame">
<a href="https://programmingpixels.com/handling-a-title-screen-game-flow-and-buttons-in-pygame.html#handling-a-title-screen-game-flow-and-buttons-in-pygame">Handling a title screen, game flow and buttons in pygame.</a>
</h1>
<span class="post-date">Thu 12 September 2019</span>
<p>
<p>We build a basic menu system to navigate between different stages of a game.</p>
</p>
<a class="read-more" href="handling-a-title-screen-game-flow-and-buttons-in-pygame.html">Continue reading »</a>
</div>
<div class="post">
<h1 class="post-title" href="https://programmingpixels.com/how-to-consistently-scale-a-pygame-application-to-full-screen.html#how-to-consistently-scale-a-pygame-application-to-full-screen">
<a href="https://programmingpixels.com/how-to-consistently-scale-a-pygame-application-to-full-screen.html#how-to-consistently-scale-a-pygame-application-to-full-screen">How to consistently scale a pygame application to full screen</a>
</h1>
<span class="post-date">Tue 03 September 2019</span>
<p>
<p>This post may be helpful to anyone making a full screen pygame application who wants to keep a consistent aspect ratio across different monitor resolutions.</p>
</p>
<a class="read-more" href="how-to-consistently-scale-a-pygame-application-to-full-screen.html">Continue reading »</a>
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