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bugSomething isn't workingSomething isn't working
Description
Describe the bug
Unexpected behaviour of rendering when value of renderScale in UniversalRenderPipelineAsset is not equal to 1.0
Version/Branch of UImGui:
Version: 5.0.0
Unity Version
2022.3.22f1
Render pipeline (HDRP / URP / Built-in)
URP
Expected behavior
Properly render elements regardless of renderScale
Screenshots
2024-11-20.23-50-35.mp4
2024-11-20.23-51-34.mp4
Additional context
I tried to submit current renderScale at the beginning of OnLayout callback but issue persists, you can see result in 2nd video:
var scale = Vector2.one * _urpAsset.renderScale;
var io = ImGui.GetIO();
io.NativePtr->DisplayFramebufferScale = scale;Reactions are currently unavailable
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bugSomething isn't workingSomething isn't working