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stack.c
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90 lines (73 loc) · 2.16 KB
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/*
* stack.c -- Implementation for stack functions for use by extensions.
*/
/*
* Copyright (C) 2012, 2013 the Free Software Foundation, Inc.
*
* This file is part of GAWK, the GNU implementation of the
* AWK Programming Language.
*
* GAWK is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* GAWK is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdlib.h>
#include "stack.h"
#define INITIAL_STACK 20
//static size_t size;
//static void **stack;
//static int index = -1;
/* stack_empty --- return true if stack is empty */
int
simple_stack_empty(const struct simple_stack *s)
{
return s->index < 0;
}
/* stack_top --- return top object on the stack */
void *
simple_stack_top(const struct simple_stack *s)
{
if (simple_stack_empty(s) || s->elems == NULL)
return NULL;
return s->elems[s->index];
}
/* stack_pop --- pop top object and return it */
void *
simple_stack_pop(struct simple_stack *s)
{
if (simple_stack_empty(s) || s->elems == NULL)
return NULL;
return s->elems[s->index--];
}
/* stack_push --- push an object onto the stack */
int simple_stack_push(void *object, struct simple_stack *s)
{
void **new_elems;
size_t new_size = 2 * s->size;
if (s->elems == NULL) {
s->elems = (void **) malloc(INITIAL_STACK * sizeof(void *));
if (s->elems == NULL)
return 0;
s->size = INITIAL_STACK;
} else if (s->index + 1 >= s->size) {
if (new_size < s->size)
return 0;
new_elems = realloc(s->elems, new_size * sizeof(void *));
if (new_elems == NULL)
return 0;
s->size = new_size;
s->elems = new_elems;
}
s->elems[++s->index] = object;
return 1;
}