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Fix distribution
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Changelog.md

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# Changelog
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## V 1.1.0 : General Update - 25/05/19
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- LifeComponent : Remove creation of sprite
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- LifeComponent : Add get_life and get_maxlife functions
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- Entity : Add get_system function
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- World : Remove world
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- Enums : Move Enums in classes
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- EntitySystem : Add function to remove entity
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- UISystem : Add function to remove widget
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- SoundSystem : Create
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- Widgets : You can hide and show widgets
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- Entry : You can use your own background
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- Color-Colors : Create color class and colors enums
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- Font : Create font class
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- Optimisation of lib
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- Bug Fix : Rotation of SpriteComponent don't work
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## V 1.0.2 : Fix Update 2 - 11/05/19
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- Entity : Can get custom component
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- Setup : Fix crash when pygame is not installed
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- Setup : Don't get PyGame2
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Cette MAJ ne casse pas la combatilbilité avec la précédente.
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## V 1.0.1 : Fix Update - 10/05/19
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- Enums : Add Controls in __all__
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- Entity : Can add custom component
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Cette MAJ ne casse pas la combatilbilité avec la précédente.
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## V 1.0.0 : First Update - 09/05/19
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- Components : Create LifeBarComponent, MoveComponent
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- Components : Rework on system (Work with constructor)
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- World-Enums : Create WorldCallbacks (OUTOFWINDOW)
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- Components/SpriteComponent : Add set_size function
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- Components/PhysicsComponent-Enums : Add CollisionCauses in CollisionCallback
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- Components/PhysicsComponent : Add gravity management
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- Components/ControlComponent : Add speed management
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- Components/ControlComponent : Add controls management
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- Components/ControlComponent-Enums : Add LEFTRIGHT and UPDOWN ControlType
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- Components/ControlComponent-Enums : Add Controls Enums
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- GameState-Window-World : Create GameState System
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- Systems/UISystem : Create Wigets System
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- Widgets : Create Label, Image, Button, Entry widget
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- Window : Add title and background color management
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- Exceptions : Rework on system (rename and remove useless exceptions
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## V 0.2.0-DEV : Little Update - 25/04/19
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- Components/PhysicsComponent : Collision Callback return object
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- Systems/EntitySystem : Remove condition to add entity
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- Window : Add a function to end game
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- Setup.py : Add dependances (PyGame)
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## V 0.1.0-DEV : Initial Update - 19/04/19
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- First Version

README.md

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## Known bugs of the developing version
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- X
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## Changelog
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### V 1.1.0 : General Update - 25/05/19
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- LifeComponent : Remove creation of sprite
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- LifeComponent : Add get_life and get_maxlife functions
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- Entity : Add get_system function
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- World : Remove world
34-
- Enums : Move Enums in classes
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- EntitySystem : Add function to remove entity
36-
- UISystem : Add function to remove widget
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- SoundSystem : Create
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- Widgets : You can hide and show widgets
39-
- Entry : You can use your own background
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- Color-Colors : Create color class and colors enums
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- Font : Create font class
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- Optimisation of lib
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- Bug Fix : Rotation of SpriteComponent don't work
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### V 1.0.2 : Fix Update 2 - 11/05/19
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- Entity : Can get custom component
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- Setup : Fix crash when pygame is not installed
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- Setup : Don't get PyGame2
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Cette MAJ ne casse pas la combatilbilité avec la précédente.
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### V 1.0.1 : Fix Update - 10/05/19
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- Enums : Add Controls in __all__
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- Entity : Can add custom component
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Cette MAJ ne casse pas la combatilbilité avec la précédente.
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### V 1.0.0 : First Update - 09/05/19
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- Components : Create LifeBarComponent, MoveComponent
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- Components : Rework on system (Work with constructor)
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- World-Enums : Create WorldCallbacks (OUTOFWINDOW)
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- Components/SpriteComponent : Add set_size function
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- Components/PhysicsComponent-Enums : Add CollisionCauses in CollisionCallback
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- Components/PhysicsComponent : Add gravity management
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- Components/ControlComponent : Add speed management
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- Components/ControlComponent : Add controls management
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- Components/ControlComponent-Enums : Add LEFTRIGHT and UPDOWN ControlType
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- Components/ControlComponent-Enums : Add Controls Enums
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- GameState-Window-World : Create GameState System
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- Systems/UISystem : Create Wigets System
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- Widgets : Create Label, Image, Button, Entry widget
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- Window : Add title and background color management
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- Exceptions : Rework on system (rename and remove useless exceptions
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### V 0.2.0-DEV : Little Update - 25/04/19
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- Components/PhysicsComponent : Collision Callback return object
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- Systems/EntitySystem : Remove condition to add entity
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- Window : Add a function to end game
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- Setup.py : Add dependances (PyGame)
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### V 0.1.0-DEV : Initial Update - 19/04/19
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- First Version
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- X

setup.py

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author="LavaPower",
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author_email="lavapower84@gmail.com",
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description="A lib to create 2D games",
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long_description_content_type="text/markdown",
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long_description=open('README.md').read(),
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include_package_data=True,

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