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Understand the project requriments & plan for coding #10

@rNLKJA

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@rNLKJA
  • try to implement a Minimax tree
    • try in game tea tac toe
  • try to implement a Monte Carlo search tree
  • try to use a build-in logging module for debugging purposes
  • try to construct the heuristic/evaluation function to boost the gameplay agent performance
  • try to use the machine learning method to tune eval function hyperparameters

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