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README.md

game-studio

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Game Studio helps you plan, prototype, and ship browser games across 2D and 3D stacks.

Top Skills

  • game-playtest
  • game-studio
  • game-ui-frontend
  • phaser-2d-game
Show all skills (9)
  • game-playtest
  • game-studio
  • game-ui-frontend
  • phaser-2d-game
  • react-three-fiber-game
  • sprite-pipeline
  • three-webgl-game
  • web-3d-asset-pipeline
  • web-game-foundations

What It Can Do

  • Plans and prototypes browser games across 2D and 3D stacks.
  • Supports gameplay loop design, UI, asset pipelines, and playtest workflows.
  • Covers common web game frameworks like Phaser and Three.js-based stacks.

Why Use It

  • Gives you a practical structure from concept to playable build.
  • Helps avoid early architecture mistakes in game projects.
  • Accelerates iteration on mechanics, visuals, and performance.

How It Works

  1. Start with game foundations and core-loop planning skills.
  2. Pick a framework-focused path (2D or 3D) and implement features incrementally.
  3. Use playtest-oriented workflows to gather evidence and tune gameplay.

Quick Examples

Design a browser game and plan the core loop

Requirements

  • A JavaScript/TypeScript web game project workspace.
  • Framework/tooling setup for your chosen stack (for example Phaser or Three.js).