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Description
Is it possible for Scenic mod to help with removing or however the mod handles znetscene for these kind of errors? Ive tried everything to figure out which mod is causing it but was unsuccessful and it just spams the console logs.
AzuDevMod doesnt help show which mod woulda caused it, I understand somewhat of why its appearing but without knowing which mod is causing it, its hard to figure out.
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
WaterMark.Awake () (at <889b2bc1e1224b249a4784da9ef107e2>:0)
UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)
ZNetScene:DMDZNetScene::CreateObject(ZNetScene, ZDO)
ZNetScene:CreateObjectsSorted(List1, Int32, Int32&) ZNetScene:CreateObjects(List1, List`1)
ZNetScene:CreateDestroyObjects()
ZNetScene:Update()