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Looking Glass Go presets selected even when Portrait 16 is detected #145

@CrossVR

Description

@CrossVR

Describe the bug
I have a Looking Glass Portrait 16 and AliceLG consistently selects Looking Glass Go preset.

To Reproduce
Steps to reproduce the behavior:

  1. Refresh device list
  2. See correct device listed in device list
  3. See incorrect preset being chosen

Expected behavior
I expect it to select the Portrait 16 preset for a Portrait 16 device.

Platform & Versions (please complete the following information):

  • OS: Windows 10
  • Blender Version: 4.5
  • Alice/LG Version 2.3.1

Attach log files
I added an extra log to ui.py to show that it is attempting to find a preset with 7680x4320 resolution and 4x12 views, which seems to be an old legacy preset for the original 48 views Looking Glass Portrait.

[INFO] 12/15/2025 00:25:36 - ----------------------------------------------
[INFO] 12/15/2025 00:25:36 - Initializing 'Alice/LG v2.3.1' ...
[INFO] 12/15/2025 00:25:36 -  [#] Add-on path: C:\Users\Armada\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\AliceLG
[INFO] 12/15/2025 00:25:36 -  [#] Registered add-on operators in Blender.
[INFO] 12/15/2025 00:25:36 -  [#] Done.
[INFO] 12/15/2025 00:25:36 - Connecting to Looking Glass Bridge ...
[INFO] 12/15/2025 00:25:36 -  [#] Connected to Looking Glass Bridge version: 2.6.3
[INFO] 12/15/2025 00:25:36 - Camera frustum drawing handler started.
[INFO] 12/15/2025 00:25:36 - Camera frustum drawing handler stopped.
[INFO] 12/15/2025 00:25:36 - Camera frustum drawing handler started.
[INFO] 12/15/2025 00:25:46 - Refreshing device information ...
[INFO] 12/15/2025 00:25:46 -  [#] Number of connected displays: 1
[INFO] 12/15/2025 00:25:46 -  [#] Display 0: Looking Glass 16'' Portrait (Gen3)
[INFO] 12/15/2025 00:25:46 - Attempting to find preset with 7680x4320 resolution with 4x12 views

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