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Quits not displaying correctly with LookingGlassStudio #146

@CrossVR

Description

@CrossVR

Describe the bug
When rendering a quilt with version 2.3.1 of AliceLG results in a quilt that is somehow incompatible with LookingGlassStudio even though it displays correctly in any other tool that can be used to view quilts.

To Reproduce
Steps to reproduce the behavior:

  1. Setup a scene with the default blender cube
  2. Render and save a quilt
  3. Import the quilt into LookingGlassStudio

Expected behavior
A correctly displayed quilt on the looking glass display.

Screenshots
Image

Platform & Versions (please complete the following information):

  • OS: Windows 10
  • Blender Version: 4.5
  • Alice/LG Version 2.3.1

Attach log files

[INFO] 12/20/2025 18:13:13 - ----------------------------------------------
[INFO] 12/20/2025 18:13:13 - Initializing 'Alice/LG v2.3.1' ...
[INFO] 12/20/2025 18:13:13 -  [#] Add-on path: C:\Users\Armada\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\AliceLG
[INFO] 12/20/2025 18:13:13 -  [#] Registered add-on operators in Blender.
[INFO] 12/20/2025 18:13:13 -  [#] Done.
[INFO] 12/20/2025 18:13:13 - Connecting to Looking Glass Bridge ...
[INFO] 12/20/2025 18:13:13 -  [#] Connected to Looking Glass Bridge version: 2.6.3
[INFO] 12/20/2025 18:13:13 - Camera frustum drawing handler started.
[WARNING] 12/20/2025 18:14:00 - No blender file exists. Quilt render continuation is turned off for this rendering process.
[WARNING] 12/20/2025 18:14:17 - No blender file exists. Quilt render continuation is turned off for this rendering process.
[INFO] 12/20/2025 18:14:17 - Rendering job initialized. (lockfile: False, init: False)
[INFO] 12/20/2025 18:14:17 - Rendering multiview is going to be prepared.
[INFO] 12/20/2025 18:14:17 -  [#] active camera: <bpy_struct, Object("_quilt_render_cam_v65") at 0x000001A08CF9DD08>
[INFO] 12/20/2025 18:14:17 -  [#] current frame: 1
[INFO] 12/20/2025 18:14:17 -  [#] current subframe: 0.0
[INFO] 12/20/2025 18:14:17 -  [#] current view: all (multiview)
[INFO] 12/20/2025 18:14:17 -  [#] current quilt file: G:\Holograms\Blender\Render_qs11x6a0.56.png
[INFO] 12/20/2025 18:14:17 -  [#] current view file: G:\Holograms\Blender\Render_qs11x6a0.56_v00.png
[INFO] 12/20/2025 18:14:26 - Saving view file: G:\Holograms\Blender\Render_qs11x6a0.56_v00.png
[INFO] 12/20/2025 18:14:26 - Assembling the quilt from the rendered views:
[INFO] 12/20/2025 18:14:26 -  [#] Loaded all views into memory.
[INFO] 12/20/2025 18:14:26 -  [#] Assembled quilt in memory.
[INFO] 12/20/2025 18:14:26 -  [#] Saved quilt file to: G:\Holograms\Blender\Render_qs11x6a0.56.png
[INFO] 12/20/2025 18:14:27 -  [#] Reading quilt pixel data into the image data block.
[INFO] 12/20/2025 18:14:27 -  [#] Done.
[INFO] 12/20/2025 18:14:28 - Removing application handlers.
[INFO] 12/20/2025 18:14:28 - Cleaning up the disk files.
[INFO] 12/20/2025 18:14:28 - Cleaning up camera setup.
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v00") at 0x000001A08D3B7208>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v00") at 0x000001A08D093BA8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v01") at 0x000001A08D3B4F08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v01") at 0x000001A08D091D08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v02") at 0x000001A08D070F08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v02") at 0x000001A08D090B88>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v03") at 0x000001A08D073908>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v03") at 0x000001A08D093EC8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v04") at 0x000001A08D070808>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v04") at 0x000001A08D0922A8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v05") at 0x000001A08D3FC108>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v05") at 0x000001A08D090908>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v06") at 0x000001A08D3FDD08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v06") at 0x000001A08896D9E8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v07") at 0x000001A08D285D08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v07") at 0x000001A08896C4A8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v08") at 0x000001A08D287208>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v08") at 0x000001A08896C688>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v09") at 0x000001A08D284108>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v09") at 0x000001A08896CB88>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v10") at 0x000001A08D286B08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v10") at 0x000001A08896C9A8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v11") at 0x000001A08D284F08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v11") at 0x000001A08896C548>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v12") at 0x000001A08D285608>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v12") at 0x000001A08896C0E8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v13") at 0x000001A08D284808>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v13") at 0x000001A08896DD08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v14") at 0x000001A08D3F9D08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v14") at 0x000001A08896C908>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v15") at 0x000001A08D3FB908>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v15") at 0x000001A08896C868>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v16") at 0x000001A08D3F9608>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v16") at 0x000001A08D14B7E8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v17") at 0x000001A08CFEB908>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v17") at 0x000001A08D14BD88>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v18") at 0x000001A08CFEB208>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v18") at 0x000001A08D148868>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v19") at 0x000001A08CFEAB08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v19") at 0x000001A08D14B608>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v20") at 0x000001A08CFEA408>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v20") at 0x000001A08D148C28>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v21") at 0x000001A08CFE9D08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v21") at 0x000001A08D148A48>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v22") at 0x000001A08CFE9608>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v22") at 0x000001A08D1487C8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v23") at 0x000001A08CFE8F08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v23") at 0x000001A08D148408>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v24") at 0x000001A08CFE8808>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v24") at 0x000001A08D148548>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v25") at 0x000001A08CFE8108>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v25") at 0x000001A08D148368>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v26") at 0x000001A08CFDB908>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v26") at 0x000001A08D14BF68>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v27") at 0x000001A08CFDB208>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v27") at 0x000001A088818188>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v28") at 0x000001A08CFDAB08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v28") at 0x000001A088818408>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v29") at 0x000001A08CFDA408>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v29") at 0x000001A0888185E8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v30") at 0x000001A08CFD9D08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v30") at 0x000001A0888189A8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v31") at 0x000001A08CFD9608>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v31") at 0x000001A088818A48>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v32") at 0x000001A08CFD8F08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v32") at 0x000001A088818C28>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v33") at 0x000001A08CFD8808>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v33") at 0x000001A088818EA8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v34") at 0x000001A08CFD8108>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v34") at 0x000001A08881A848>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v35") at 0x000001A08CFCB908>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v35") at 0x000001A08881A7A8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v36") at 0x000001A08CFCB208>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v36") at 0x000001A08881A488>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v37") at 0x000001A08CFCAB08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v37") at 0x000001A08881A208>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v38") at 0x000001A08CFCA408>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v38") at 0x000001A08881AAC8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v39") at 0x000001A08CFC9D08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v39") at 0x000001A08881BEC8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v40") at 0x000001A08CFC9608>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v40") at 0x000001A08881BCE8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v41") at 0x000001A08CFC8F08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v41") at 0x000001A088818728>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v42") at 0x000001A08CFC8808>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v42") at 0x000001A08CFC3EC8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v43") at 0x000001A08CFC8108>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v43") at 0x000001A08CFC3CE8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v44") at 0x000001A08CFB7908>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v44") at 0x000001A08CFC3B08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v45") at 0x000001A08CFB7208>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v45") at 0x000001A08CFC3928>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v46") at 0x000001A08CFB6B08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v46") at 0x000001A08CFC3748>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v47") at 0x000001A08CFB6408>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v47") at 0x000001A08CFC3568>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v48") at 0x000001A08CFB5D08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v48") at 0x000001A08CFC3388>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v49") at 0x000001A08CFB5608>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v49") at 0x000001A08CFC31A8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v50") at 0x000001A08CFB4F08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v50") at 0x000001A08CFC2FC8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v51") at 0x000001A08CFB4108>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v51") at 0x000001A08CFC2DE8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v52") at 0x000001A08CFA7908>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v52") at 0x000001A08CFC2C08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v53") at 0x000001A08CFA7208>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v53") at 0x000001A08CFC2A28>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v54") at 0x000001A08CFA6B08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v54") at 0x000001A08CFC2848>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v55") at 0x000001A08CFA6408>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v55") at 0x000001A08CFC2668>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v56") at 0x000001A08CFA5D08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v56") at 0x000001A08CFC2488>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v57") at 0x000001A08CFA5608>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v57") at 0x000001A08CFC22A8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v58") at 0x000001A08CFA4F08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v58") at 0x000001A08CFC20C8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v59") at 0x000001A08CFA4808>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v59") at 0x000001A08CFC1EE8>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v60") at 0x000001A08CFA4108>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v60") at 0x000001A08CFC1D08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v61") at 0x000001A08CF9F908>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v61") at 0x000001A08CFC1B28>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v62") at 0x000001A08CF9F208>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v62") at 0x000001A08CFC1948>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v63") at 0x000001A08CF9EB08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v63") at 0x000001A08CFC1768>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v64") at 0x000001A08CF9E408>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v64") at 0x000001A08CFC1588>
[INFO] 12/20/2025 18:14:28 -  [#] Delete temporary camera: <bpy_struct, Object("_quilt_render_cam_v65") at 0x000001A08CF9DD08>
[INFO] 12/20/2025 18:14:28 -  [#] Delete render view: <bpy_struct, SceneRenderView("quilt_v65") at 0x000001A08CFC13A8>
[INFO] 12/20/2025 18:14:28 -  [#] Setting scene camera to the original camera: <bpy_struct, Object("Camera") at 0x000001A0ECD7A420>
[INFO] 12/20/2025 18:14:28 -  [#] Remaining Cameras: 0

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