Platform: linux x86_64, Debian
Unity: 6000.3.6f, 6000.3.11f
Rive-Unity: 0.4.1
STR: Just import the package and try reimporting any .riv file.
Result: File not imported, error in console.
Error:
DllNotFoundException: /home/dude/TheBestGame/Packages/app.rive.rive-unity/Runtime/Libraries/Linux/x86_64/librive.so: undefined symbol: _Z12luaopen_baseP9lua_State assembly:<unknown assembly> type:<unknown type> member:(null)
Rive.EmbeddedAssetDataLoader+<LoadEmbeddedAssetDataFromRiveFileBytes>d__2.MoveNext () (at ./Packages/app.rive.rive-unity/Runtime/EmbeddedAssetDataLoader.cs:40)
Rive.AssetImporter.OnImportAsset (UnityEditor.AssetImporters.AssetImportContext ctx) (at ./Packages/app.rive.rive-unity/Editor/AssetImporter.cs:107)
UnityEditor.AssetImporters.ScriptedImporter.GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext ctx) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)