It would be very useful to have support for [debug draw.](http://www.iforce2d.net/b2dtut/debug-draw) As far as I understand it, only this class has to be wrapped, and [SetDebugDraw()](https://github.com/rjanicek/liquidfun-rust/blob/master/liquidfun-cpp/Box2D/Dynamics/b2World.h#L70), right? [https://github.com/rjanicek/liquidfun-rust/blob/master/liquidfun-cpp/Box2D/Common/b2Draw.h](https://github.com/rjanicek/liquidfun-rust/blob/master/liquidfun-cpp/Box2D/Common/b2Draw.h)