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FileLoadSave.cpp
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150 lines (129 loc) · 3.84 KB
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#include "FileLoadSave.h"
#include "ui_FileLoadSave.h"
#include <QDebug>
#include <QStandardPaths>
#include <QStringListModel>
#include <QMessageBox>
#include "Defines.h"
#include "StyleSheet.h"
FileLoadSave::FileLoadSave(int loadSaveMode, QWidget *parent) :
QDialog(parent),
ui(new Ui::FileLoadSave)
{
ui->setupUi(this);
setWorkingDirectory();
populateFileList();
QFont fileNameFont;
fileNameFont.setPointSize(myStyleSheet.getFontSizeForFileNames());
//ui->label_FileName->setFont(fileNameFont);
ui->lineEdit_FileName->setFont(fileNameFont);
if(loadSaveMode == SAVE_MODE)
{
saveMode = true;
ui->btn_LoadSave->setText("Save");
ui->lineEdit_FileName->setEnabled(true);
ui->label_TitleBox->setText("Save Game");
}
else
{
saveMode = false;
ui->btn_LoadSave->setText("Load");
ui->lineEdit_FileName->setEnabled(false);
ui->label_TitleBox->setText("Load Game");
}
connect(ui->treeView_FileTree, SIGNAL(clicked(QModelIndex)), this, SLOT(upDateFileName(QModelIndex)));
#ifndef QT_DEBUG
this->setWindowState(Qt::WindowFullScreen);
#endif
}
FileLoadSave::~FileLoadSave()
{
delete ui;
}
void FileLoadSave::setWorkingDirectory()
{
filePath = QStandardPaths::standardLocations( QStandardPaths::AppDataLocation ).value(0);
thisDir.setPath(filePath);
if (!thisDir.exists()) thisDir.mkpath(filePath);
QDir::setCurrent(filePath);
qDebug() << "QDir = " + filePath;
}
void FileLoadSave::populateFileList()
{
QFont thisFont;
thisFont.setPointSize(myStyleSheet.getFontSizeForFileNames());
fileExtensions << "*.lto";
fileModel = new QFileSystemModel(this);
fileModel->setRootPath(QDir::currentPath());
fileModel->setReadOnly(true);
fileModel->setNameFilters(fileExtensions);
fileModel->setNameFilterDisables(false);
ui->treeView_FileTree->setModel(fileModel);
ui->treeView_FileTree->setRootIndex(fileModel->index(QDir::currentPath()));
ui->treeView_FileTree->setColumnHidden(1, true); //Size
ui->treeView_FileTree->setColumnHidden(2, true); //Extension
ui->treeView_FileTree->setColumnHidden(3, true); //Date-Time
ui->treeView_FileTree->setFont(thisFont);
QRect fileBoxSize = ui->treeView_FileTree->geometry();
int boxWidth = fileBoxSize.width();
ui->treeView_FileTree->setColumnWidth(0, boxWidth);
}
void FileLoadSave::upDateFileName(QModelIndex selectedFileIndex)
{
QString selectedFileName = fileModel->fileName(selectedFileIndex);
ui->lineEdit_FileName->setText(selectedFileName);
}
void FileLoadSave::saveFile()
{
QString fileName;
fileName = ui->lineEdit_FileName->text();
if(fileName == "")
{
QMessageBox::critical(this, "Error", "The filename is blank, please enter a name before pressing [Save]" ,QMessageBox::Ok);
return;
}
if (!fileName.endsWith(".lto"))
fileName += ".lto";
//Check if Filename already exists, and give warning.
QModelIndex parentIndex = fileModel->index(filePath);
int numberOfRows = fileModel->rowCount(parentIndex);
for (int index = 0; index < numberOfRows; index++)
{
QModelIndex childIndex = fileModel->index(index, 0, parentIndex);
QString thisFileName = fileModel->data(childIndex).toString();
if (fileName == thisFileName)
{
int responseAction = QMessageBox::critical(this, "Duplicate", "The filename exists, press [Ok] to overwrite, or [cancel] to change the name" , QMessageBox::Cancel, QMessageBox::Ok);
if (responseAction == QMessageBox::Cancel)
{
fileName = ""; //sets fileName to empty, so that no action takes place.
}
}
}
//Save show.
emit fileNameUpdated(fileName);
delete(this);
}
void FileLoadSave::loadFile()
{
QString fileName;
fileName = ui->lineEdit_FileName->text();
emit fileNameUpdated(fileName);
close();
}
void FileLoadSave::on_btn_Cancel_clicked()
{
emit fileNameUpdated(""); //sets fileName to empty, so that no action takes place.
delete(this);
}
void FileLoadSave::on_btn_LoadSave_clicked()
{
if(saveMode)
{
saveFile();
}
else
{
loadFile();
}
}