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Description
I'm using vs64 with MacOS (15.6), installed python version is 3.13. During build, I'll get the following error when processing spritepad data in resources-folder:
FAILED: /Users/myusername/Library/Mobile Documents/comappleCloudDocs/C64/Projects/TheDuel/build/resources/john.c
/usr/bin/python3 /Users/myusername/.vscode/extensions/rosc.vs64-2.6.2/tools/rc.py --format cc --config "/Users/myusername/Library/Mobile Documents/comappleCloudDocs/C64/Projects/TheDuel/project-config.json" -o '/Users/myusername/Library/Mobile Documents/comappleCloudDocs/C64/Projects/TheDuel/build/resources/john.c' '/Users/myusername/Library/Mobile Documents/comappleCloudDocs/C64/Projects/TheDuel/resources/john.spd'
Traceback (most recent call last):
File "/Users/myusername/.vscode/extensions/rosc.vs64-2.6.2/tools/rc.py", line 12, in
from rclib import ResourceCompiler, ResourceFactory
File "/Users/myusername/.vscode/extensions/rosc.vs64-2.6.2/tools/rclib/init.py", line 4, in
from .factory import ResourceFactory
File "/Users/myusername/.vscode/extensions/rosc.vs64-2.6.2/tools/rclib/factory.py", line 7, in
from .charset import CharPadResource
File "/Users/myusername/.vscode/extensions/rosc.vs64-2.6.2/tools/rclib/charset.py", line 156
match format_version:
^
SyntaxError: invalid syntax
I tried with both my own sprite set and the one from the examples-folder.