The user must be able to record its screen and save it as a video. Again, once we copy the framebuffer texture, we just pass that to a video encoder which will do the job of encoding the frames to an MP4 file.
The user must be able to record its screen and save it as a video.
Again, once we copy the framebuffer texture, we just pass that to a video encoder which will do the job of encoding the
frames to an MP4 file.