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0.3.0 Priority List #39

@seeReadCode

Description

@seeReadCode

Sina and Halsey tasks

  • Testing interruption of playback
  • More pause/resume debugging between rooms

Build 21 items

  • VoiceOver focus after first item playback should shift to item progress, not to navbar back button
  • VoiceOver shouldn't double announce modals
  • VoiceOver should index Item Label in front of Items not after
  • Halsey's Maids recording shouldn't always play first in the Exhibition 3, Kitchen

Tasks of unknown status

  • Initial asset selection should not fail
  • Should not get an error on the initial project get
  • Should not have a "Loading Stream" lock after returning to roomsview from contribute flow
  • Contribute tag buttons should not horizontally scroll
  • Map button needs label or should be removed
  • Countdown timer label should never say "zero total". maybe "seconds remaining"?
  • "What item do you want to talk about" should have correctly filtered items in contribute flow. I'm getting "Kitchen, Plates. The Maids, Historic Utensils, Recipes" after selecting to contribute text for "Balzac in ...Onk's Habit"
  • More pause/resume debugging between rooms
  • Location functionality audit (see RoomsViewController#259, RWFrameworkCoreLocation#31 via addMedia)
  • Pass VoiceOver audit (focus placement on resume, skip?)
  • Corner radius https://developer.apple.com/reference/uikit/uiprogressview consider progress view styling for other status?

Chris tasks

Old Build 17 Tasks

  • Room selector needs to pass 5 tap test. It seems to get thrown off if the left button can be selected and your focus is entering from left. or vice versa
  • Should not get streamsidfailure when selecting first object item
  • Enable/disable More button based on if a currentAsset is set.
  • ObjectItem's label should be appended with " completed" if all of its its's assets have been played
  • Are contribute tags properly filtered?
  • deploy to test stream playback
  • Fix remaining framework issues, especially method misses https://github.com/seeRead/roundware-ios-framework-v2/issues?q=is%3Aopen+is%3Aissue+milestone%3A0.3.0
  • Double check & test flag/block, any other related logic to be implemented
  • Multiline object names or better abbreviation e.g. Rodin object "Assembla... Water Fairy" title
  • contribute flow test
  • room item player labels not appearing and need correct order.

Build 16 Tasks

  • Transport buttons should remain enabled after room change
  • Timer should be a singleton and should update after transport selections (shouldn't be doubling)
  • Progress bar should have square edges
  • Progress visual ratio should match timer over total for current asset
  • tapping into text/photo/map should not interrupt stream
  • Rodin exhibit now seems to be working occassionally
  • Tag selection should be immediate (seems to hang on "Loading stream" if in middle of a long asset)
  • NOT DOING bc server delay: Temporarily lock item selection from tap so meta data doesn't hit back to currently playing item

Old Build 16 Observations

  • Exhibition 2 has empty Intro room
  • Exhibition 2 Gallery 1 then wasn't playing on initial load
  • Exhibition 3 dining room has no child tags
  • Transport control modal feels disruptive. Should it be dismissed only by appropriate message in stream meta rather than successful POST?
  • Should rooms display as options if there are no items?
  • Child assets of Rodin seem to not playing but might just be silent assets? I hear clicking in/out.
  • Heartbeat failure message
  • Disable map button?
  • Flag gets a 403 error

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