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Possible Walking Mode Bug #23

@gavspav

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@gavspav

We've been testing walking mode today.
I've set the radius to 7m in the project settings and dropped a load of assets in our garden.
It generally seems to work but there is one consistent problem which may or may not be to do with our settings.
When you move and a marker leaves the 7m radius are around you the asset fades out nicely as it should but the marker stays red.
When you go to the spot where another marker is, it will not play. At least not until the previous asset has finished playing when it goes black again, then the nearest marker turns red and it starts playing. It's as if the first clip fades out but still carries on playing. This behaviour does not happen in map mode. Dragging the large circle around seems to work perfectly.

Hopefully the image below helps explain what I mean. I walked to the red marker in the bottom left. It started to play and then faded out but remained red. I then walked to the marker visible in the greyed out circle. This will not play for a significant amount of time (we are using clips of around 3 minutes) which we think is the first clip playing silence until the end of the clip. Eventually the one within the circle goes red and plays back.

I'm not sure if this is something to do with our audiotrack or project settings, by design or a bug.

IMG_2687

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