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| 1 | +# PixelFlow | Copyright (C) 2016 Thomas Diewald - http://thomasdiewald.com |
| 2 | +# |
| 3 | +# A Processing/Java library for high performance GPU-Computing (GLSL). |
| 4 | +# MIT License: https://opensource.org/licenses/MIT |
| 5 | +# |
| 6 | +load_libraries :PixelFlow, :peasycam |
| 7 | + |
| 8 | +java_import 'com.thomasdiewald.pixelflow.java.geometry.DwHalfEdge' |
| 9 | +java_import 'com.thomasdiewald.pixelflow.java.geometry.DwIFSGrid' |
| 10 | +java_import 'com.thomasdiewald.pixelflow.java.geometry.DwIndexedFaceSetAble' |
| 11 | +java_import 'peasy.PeasyCam' |
| 12 | +# A demo to create a Subdivision Cube, and either render it by as usual, |
| 13 | +# or convert it to a HalfEdge representation and use that for rendering and |
| 14 | +# more complex mesh operations/iterations. |
| 15 | +# |
| 16 | +# Controls: |
| 17 | +# key '1'-'7' ... subdivisions |
| 18 | +# key 's ... toggle stroke display |
| 19 | + |
| 20 | +attr_reader :cam, :grid, :mesh, :shp_gizmo, :display_stroke |
| 21 | +RADIUS = 200 |
| 22 | + |
| 23 | +def settings |
| 24 | + size(800, 800, P3D) |
| 25 | + smooth(8) |
| 26 | +end |
| 27 | + |
| 28 | +def setup |
| 29 | + @cam = PeasyCam.new(self, 1000) |
| 30 | + create_mesh(4) |
| 31 | + @display_stroke = true |
| 32 | + @shp_gizmo = nil |
| 33 | +end |
| 34 | + |
| 35 | +def create_mesh(subdivisions) |
| 36 | + @grid = DwIFSGrid.new(1<<subdivisions, 2<<subdivisions) |
| 37 | + @mesh = DwHalfEdge::Mesh.new(grid) |
| 38 | +end |
| 39 | + |
| 40 | +def draw |
| 41 | + lights |
| 42 | + directionalLight(128, 96, 64, -500, -500, 1_000) |
| 43 | + background(64) |
| 44 | + display_gizmo(300) |
| 45 | + |
| 46 | + scale(RADIUS) |
| 47 | + if(display_stroke) |
| 48 | + stroke_weight(0.5 / RADIUS) |
| 49 | + stroke(0) |
| 50 | + else |
| 51 | + no_stroke |
| 52 | + end |
| 53 | + fill(255) |
| 54 | + # display the IFS-mesh (Indexed Face set) |
| 55 | + pushMatrix |
| 56 | + translate(-1.5, 0) |
| 57 | + display_mesh(grid) |
| 58 | + popMatrix |
| 59 | + # display the HalfEdge mesh |
| 60 | + pushMatrix |
| 61 | + translate(1.5, 0) |
| 62 | + mesh.display(g) |
| 63 | + popMatrix |
| 64 | + # info |
| 65 | + num_faces = mesh.ifs.getFacesCount |
| 66 | + num_verts = mesh.ifs.getVertsCount |
| 67 | + num_edges = mesh.edges.length |
| 68 | + #String txt_fps = String.format(getClass().getName()+ " [Verts %d] [Faces %d] [HalfEdges %d] [fps %6.2f]", num_verts, num_faces, num_edges, frameRate) |
| 69 | + #surface.setTitle(txt_fps) |
| 70 | + format_string = 'Geometry Grid [Verts %d] [Faces %d] [Half Edges %d] [fps: (%6.2f)]' |
| 71 | + surface.set_title(format(format_string, num_verts, num_faces, num_edges, frame_rate)) |
| 72 | +end |
| 73 | + |
| 74 | +# this method can of course be optimized if we know in advance the number of |
| 75 | +# vertices per face |
| 76 | +def display_mesh(ifs) |
| 77 | + faces_count = ifs.getFacesCount |
| 78 | + faces = ifs.getFaces |
| 79 | + verts = ifs.getVerts |
| 80 | + v = Array.new(3) |
| 81 | + faces.each do |face| |
| 82 | + case(face.length) |
| 83 | + when 3 |
| 84 | + begin_shape(TRIANGLE) |
| 85 | + v = verts[face[2]] |
| 86 | + vertex(v[0], v[1], v[2]) |
| 87 | + v = verts[face[1]] |
| 88 | + vertex(v[0], v[1], v[2]) |
| 89 | + v = verts[face[0]] |
| 90 | + vertex(v[0], v[1], v[2]) |
| 91 | + end_shape |
| 92 | + when 4 |
| 93 | + begin_shape(QUAD) |
| 94 | + v = verts[face[3]] |
| 95 | + vertex(v[0], v[1], v[2]) |
| 96 | + v = verts[face[2]] |
| 97 | + vertex(v[0], v[1], v[2]) |
| 98 | + v = verts[face[1]] |
| 99 | + vertex(v[0], v[1], v[2]) |
| 100 | + v = verts[face[0]] |
| 101 | + vertex(v[0], v[1], v[2]) |
| 102 | + end_shape |
| 103 | + else |
| 104 | + begin_shape # POLYGON |
| 105 | + face.each do |coord| |
| 106 | + v = verts[face[coord]] |
| 107 | + vertex(v[0], v[1], v[2]) |
| 108 | + end |
| 109 | + end_shape(CLOSE) |
| 110 | + end |
| 111 | + end |
| 112 | +end |
| 113 | + |
| 114 | +def display_gizmo(s) |
| 115 | + if shp_gizmo.nil? |
| 116 | + strokeWeight(1) |
| 117 | + @shp_gizmo = create_shape |
| 118 | + shp_gizmo.begin_shape(LINES) |
| 119 | + shp_gizmo.stroke(255,0,0) |
| 120 | + shp_gizmo.vertex(0,0,0) |
| 121 | + shp_gizmo.vertex(s,0,0) |
| 122 | + shp_gizmo.stroke(0,255,0) |
| 123 | + shp_gizmo.vertex(0,0,0) |
| 124 | + shp_gizmo.vertex(0,s,0) |
| 125 | + shp_gizmo.stroke(0,0,255) |
| 126 | + shp_gizmo.vertex(0,0,0) |
| 127 | + shp_gizmo.vertex(0,0,s) |
| 128 | + shp_gizmo.end_shape |
| 129 | + end |
| 130 | + shape(shp_gizmo) |
| 131 | +end |
| 132 | + |
| 133 | +def key_released |
| 134 | + case key |
| 135 | + when '1'..'7' |
| 136 | + create_mesh(key.to_i) |
| 137 | + when 's', 'S' |
| 138 | + @display_stroke = !display_stroke |
| 139 | + end |
| 140 | +end |
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