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| 1 | +#!/usr/bin/env jruby |
| 2 | +require 'propane' |
1 | 3 | require 'toxiclibs' |
| 4 | +require 'arcball' |
2 | 5 |
|
3 | 6 | # A 3D Tentacle by Nikolaus Gradwohl http://www.local-guru.net |
4 | 7 | # Adapted for JRubyArt and mesh to PShape, and mesh2 export by Martin Prout |
| 8 | +class Tentacle < Propane::App |
5 | 9 |
|
6 | | -attr_reader :mesh, :gfx, :tentacle, :tex |
| 10 | + attr_reader :mesh, :gfx, :tentacle, :tex |
7 | 11 |
|
8 | | -def settings |
9 | | - size(500, 500, P3D) |
10 | | -end |
11 | | - |
12 | | -def setup |
13 | | - sketch_title 'Tentacle' |
14 | | - @tex = load_image(data_path('mask.jpg')) |
15 | | - ArcBall.init(self) |
16 | | - @gfx = Gfx::MeshToVBO.new(self) |
17 | | - volume = VolumetricSpaceArray.new(TVec3D.new(100, 200, 100), 100, 100, 100) |
18 | | - surface = ArrayIsoSurface.new(volume) |
19 | | - @mesh = TriangleMesh.new |
20 | | - brush = RoundBrush.new(volume, 10) |
21 | | - 20.times do |i| |
22 | | - brush.set_size(i * 1.2 + 6) |
23 | | - x = cos(i * TWO_PI / 20) * 10 |
24 | | - y = sin(i * TWO_PI / 20) * 10 |
25 | | - brush.draw_at_absolute_pos(TVec3D.new(x, -25 + i * 7, y), 1) |
| 12 | + def settings |
| 13 | + size(500, 500, P3D) |
26 | 14 | end |
27 | | - (4..20).step(4) do |i| |
28 | | - brush.set_size(i / 1.5 + 4) |
29 | | - x = cos(i * TWO_PI / 20) * (i * 1.2 + 16) |
30 | | - y = sin(i * TWO_PI / 20) * (i * 1.2 + 16) |
31 | | - brush.draw_at_absolute_pos(TVec3D.new(x, -25 + i * 7, y), 1) |
32 | | - brush.set_size(i / 2 + 2) |
33 | | - x2 = cos(i * TWO_PI / 20) * (i * 1.2 + 18) |
34 | | - y2 = sin(i * TWO_PI / 20) * (i * 1.2 + 18) |
35 | | - brush.draw_at_absolute_pos(TVec3D.new(x2, -25 + i * 7, y2), -1.4) |
| 15 | + |
| 16 | + def setup |
| 17 | + sketch_title 'Tentacle' |
| 18 | + @tex = load_image(data_path('mask.jpg')) |
| 19 | + Processing::ArcBall.init(self) |
| 20 | + @gfx = Gfx::MeshToVBO.new(self) |
| 21 | + volume = VolumetricSpaceArray.new(TVec3D.new(100, 200, 100), 100, 100, 100) |
| 22 | + surface = ArrayIsoSurface.new(volume) |
| 23 | + @mesh = TriangleMesh.new |
| 24 | + brush = RoundBrush.new(volume, 10) |
| 25 | + 20.times do |i| |
| 26 | + brush.set_size(i * 1.2 + 6) |
| 27 | + x = cos(i * TWO_PI / 20) * 10 |
| 28 | + y = sin(i * TWO_PI / 20) * 10 |
| 29 | + brush.draw_at_absolute_pos(TVec3D.new(x, -25 + i * 7, y), 1) |
| 30 | + end |
| 31 | + (4..20).step(4) do |i| |
| 32 | + brush.set_size(i / 1.5 + 4) |
| 33 | + x = cos(i * TWO_PI / 20) * (i * 1.2 + 16) |
| 34 | + y = sin(i * TWO_PI / 20) * (i * 1.2 + 16) |
| 35 | + brush.draw_at_absolute_pos(TVec3D.new(x, -25 + i * 7, y), 1) |
| 36 | + brush.set_size(i / 2 + 2) |
| 37 | + x2 = cos(i * TWO_PI / 20) * (i * 1.2 + 18) |
| 38 | + y2 = sin(i * TWO_PI / 20) * (i * 1.2 + 18) |
| 39 | + brush.draw_at_absolute_pos(TVec3D.new(x2, -25 + i * 7, y2), -1.4) |
| 40 | + end |
| 41 | + volume.close_sides |
| 42 | + surface.reset |
| 43 | + surface.compute_surface_mesh(mesh, 0.5) |
| 44 | + no_stroke |
| 45 | + @tentacle = gfx.mesh_to_textured_shape(mesh, tex) |
36 | 46 | end |
37 | | - volume.close_sides |
38 | | - surface.reset |
39 | | - surface.compute_surface_mesh(mesh, 0.5) |
40 | | - no_stroke |
41 | | - @tentacle = gfx.mesh_to_textured_shape(mesh, tex) |
42 | | -end |
43 | 47 |
|
44 | | -def draw |
45 | | - background(150) |
46 | | - define_lights |
47 | | - shape(tentacle) |
48 | | -end |
| 48 | + def draw |
| 49 | + background(150) |
| 50 | + define_lights |
| 51 | + shape(tentacle) |
| 52 | + end |
49 | 53 |
|
50 | | -def define_lights |
51 | | - lights |
52 | | - ambient_light(40, 40, 40) |
53 | | - directional_light(10, 30, 40, 1, 1, 0) |
54 | | - directional_light(10, 30, 40, 1, 1, -1) |
55 | | -end |
| 54 | + def define_lights |
| 55 | + lights |
| 56 | + ambient_light(40, 40, 40) |
| 57 | + directional_light(10, 30, 40, 1, 1, 0) |
| 58 | + directional_light(10, 30, 40, 1, 1, -1) |
| 59 | + end |
56 | 60 |
|
57 | 61 |
|
58 | | -def key_pressed |
59 | | - case key |
60 | | - when 'p', 'P' |
61 | | - fileID = 'Tentacle' |
62 | | - pm = Gfx::POVMesh.new(self) |
63 | | - pm.begin_save(java.io.File.new(fileID + '.inc')) |
64 | | - pm.set_texture(Gfx::Textures::RED) # red with Phong texture |
65 | | - pm.saveAsPOV(mesh, true) |
66 | | - pm.end_save |
67 | | - exit |
68 | | - when 's', 'S' |
69 | | - save_frame('Tentacle.png') |
| 62 | + def key_pressed |
| 63 | + case key |
| 64 | + when 'p', 'P' |
| 65 | + fileID = 'Tentacle' |
| 66 | + pm = Gfx::POVMesh.new(self) |
| 67 | + pm.begin_save(java.io.File.new(fileID + '.inc')) |
| 68 | + pm.set_texture(Gfx::Textures::RED) # red with Phong texture |
| 69 | + pm.saveAsPOV(mesh, true) |
| 70 | + pm.end_save |
| 71 | + exit |
| 72 | + when 's', 'S' |
| 73 | + save_frame('Tentacle.png') |
| 74 | + end |
70 | 75 | end |
71 | 76 | end |
| 77 | + |
| 78 | +Tentacle.new |
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