Commit 9131f33
authored
- Official Rust Windows targets require `SSE2` as part of baseline
target features.
- `i586` Windows target without SSE2 is in process of being removed,
so wasn't changed in this commit.
- STL is built with `/arch:SSE2` and no longer `/arch:IA32` since
<microsoft/STL#4741>.
This was noticed in rust-lang/rust CI for `i686-pc-windows-msvc`, where
`rustc_llvm` builds failed because `__m128i` wasn't available, and we
suspected it was due to `/arch:IA32`.
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