|
29 | 29 | - run: echo "INPUT(-lunwind)" > Android.ndk/usr/lib/i686-linux-android/libgcc.a |
30 | 30 |
|
31 | 31 | - run: tar --zstd -cf Android.ndk.tar.zst Android.ndk |
32 | | - - run: gh release upload $TAG Android.ndk.tar.zst -R rust-mobile/xbuild |
| 32 | + - run: gh release upload $TAG Android.ndk.tar.zst -R ${{ github.repository }} |
33 | 33 | env: |
34 | 34 | GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |
35 | 35 | TAG: ${{ github.event.release.tag_name }} |
|
42 | 42 | env: |
43 | 43 | SDK_PATH: /Applications/Xcode_13.2.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk |
44 | 44 | - run: gtar --zstd -cf MacOSX.sdk.tar.zst MacOSX.sdk |
45 | | - - run: gh release upload $TAG MacOSX.sdk.tar.zst -R rust-mobile/xbuild |
| 45 | + - run: gh release upload $TAG MacOSX.sdk.tar.zst -R ${{ github.repository }} |
46 | 46 | env: |
47 | 47 | GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |
48 | 48 | TAG: ${{ github.event.release.tag_name }} |
|
55 | 55 | env: |
56 | 56 | SDK_PATH: /Applications/Xcode_13.2.1.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk |
57 | 57 | - run: gtar --zstd -cf iPhoneOS.sdk.tar.zst iPhoneOS.sdk |
58 | | - - run: gh release upload $TAG iPhoneOS.sdk.tar.zst -R rust-mobile/xbuild |
| 58 | + - run: gh release upload $TAG iPhoneOS.sdk.tar.zst -R ${{ github.repository }} |
59 | 59 | env: |
60 | 60 | GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |
61 | 61 | TAG: ${{ github.event.release.tag_name }} |
|
68 | 68 | - run: cargo install xwin |
69 | 69 | - run: xwin --accept-license splat --output Windows.sdk |
70 | 70 | - run: tar --zstd -cf Windows.sdk.tar.zst Windows.sdk |
71 | | - - run: gh release upload $TAG Windows.sdk.tar.zst -R rust-mobile/xbuild |
| 71 | + - run: gh release upload $TAG Windows.sdk.tar.zst -R ${{ github.repository }} |
72 | 72 | env: |
73 | 73 | GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |
74 | 74 | TAG: ${{ github.event.release.tag_name }} |
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