Is your feature request related to a problem? Please describe.
I want to create a room without any kind of block, but I have the PlaceAir property set to false, so the terrain overlaps with the room. However, if I change it to true, the structure generates very poorly and looks ugly
Describe the solution you'd like
I want it to support structural voids. If my schematic contains structure voids, when loading the structure, these structure voids would be replaced with air blocks and would not overlap with the terrain.
Is your feature request related to a problem? Please describe.
I want to create a room without any kind of block, but I have the
PlaceAirproperty set tofalse, so the terrain overlaps with the room. However, if I change it to true, the structure generates very poorly and looks uglyDescribe the solution you'd like
I want it to support structural voids. If my schematic contains structure voids, when loading the structure, these structure voids would be replaced with air blocks and would not overlap with the terrain.