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This repository was archived by the owner on Feb 11, 2024. It is now read-only.
This repository was archived by the owner on Feb 11, 2024. It is now read-only.

Idea - Uploading of Textures and Models #3

@sabresaurus

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@sabresaurus

It would be great to be able to change the texture or mesh on an object in a deployed build by adding a new one in the Unity Editor and then have Sidekick send it through the network and assign it to a field such as a MeshFilter. If you're working in VR for example you could swap out a new mesh with one you just built in a modelling tool without doing a new build. This would be particularly handy for artists.

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