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graph.js
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250 lines (221 loc) · 6.16 KB
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const canvas = document.getElementById("canvas");
canvas.width = window.innerWidth - 300;
canvas.height = window.innerHeight - 100;
canvas.style.border = "1px solid black";
const ctx = canvas.getContext("2d");
const nodes = [];
let RANGE = 100;
let isShowRange = false;
let isReadyForMassaging = false;
let isMaster = true;
let nodeNumber = 0;
let nodeSize = 20;
// Returns the distance between two points
function distanceBetween(node1, node2) {
return Math.sqrt(
Math.pow(node2.x - node1.x, 2) + Math.pow(node2.y - node1.y, 2)
);
}
// Creates a new node object
function createNode(x, y) {
const node = {
x,
y,
connections: [],
ismaster : isMaster,
nodeNumber : nodeNumber,
distance: Number.MAX_SAFE_INTEGER,
previous: null,
isCurrentlySelected: false,
};
nodes.push(node);
nodeNumber++;
return node;
}
// Adds a connection between two nodes
function connectNodes(node1, node2) {
const weight = distanceBetween(node1, node2);
node1.connections.push({node:node2, weight:weight});
node2.connections.push({node:node1, weight:weight});
}
// Removes a connection between two nodes
function disconnectNodes(node1, node2) {
const weight = distanceBetween(node1, node2);
node1.connections = node1.connections.filter(connection => connection.node !== node2);
node2.connections = node2.connections.filter(connection => connection.node !== node1);
}
// Draws a line between two nodes
function drawLine(node1, node2,) {
ctx.beginPath();
ctx.moveTo(node1.x, node1.y);
ctx.lineTo(node2.x, node2.y);
//display the distance between nodes in the middle of the line with black color
ctx.strokeStyle = "black";
ctx.fillStyle = "black";
ctx.font = "20px Arial";
ctx.fillText(Number.parseInt(distanceBetween(node1, node2)), (node1.x + node2.x) / 2, (node1.y + node2.y) / 2);
ctx.stroke();
}
// Draws all nodes and connections
function draw() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
for (let i = 0; i < nodes.length; i++) {
const node = nodes[i];
ctx.beginPath();
ctx.arc(node.x, node.y, nodeSize, 0, 2 * Math.PI);
if (node.ismaster) {
ctx.fillStyle = "red";
} else if (node.isCurrentlySelected) {
ctx.fillStyle = "green";
}
else {
ctx.fillStyle = "yellow";
}
ctx.fill();
ctx.strokeStyle = "black";
ctx.fillStyle = "black";
ctx.font = "20px Arial";
ctx.fillText(node.nodeNumber, node.x - nodeSize/3, node.y + nodeSize/3);
ctx.stroke();
for (let j = 0; j < node.connections.length; j++) {
const connection = node.connections[j];
drawLine(node, connection.node);
}
if (isShowRange) {
ctx.beginPath();
ctx.arc(node.x, node.y, RANGE, 0, 2 * Math.PI);
ctx.strokeStyle = "gray";
ctx.setLineDash([5, 15]);
ctx.stroke();
ctx.setLineDash([]);
}
}
}
//Dijkstra's algorithm to find the shortest path for each node
function dijkstra() {
console.log(nodes);
let unvisitedNodes = [...nodes];
let currentNode = unvisitedNodes[0];
currentNode.distance = 0;
while (unvisitedNodes.length > 0) {
unvisitedNodes.sort((node1, node2) => node1.distance - node2.distance);
currentNode = unvisitedNodes.shift();
for (let i = 0; i < currentNode.connections.length; i++) {
const connection = currentNode.connections[i];
const node = connection.node;
const weight = connection.weight;
if (node.distance > currentNode.distance + weight) {
node.distance = currentNode.distance + weight;
node.previous = currentNode;
}
}
}
console.log(nodes);
}
// Moves a node to a new position
function moveNode(node, x, y) {
node.x = x;
node.y = y;
}
// Checks if a node is within range of another node
function isWithinRange(node1, node2) {
return distanceBetween(node1, node2) <= RANGE;
}
// Handles mouse down events on the canvas
function handleMouseDown(event) {
const x = event.offsetX;
const y = event.offsetY;
let nodeToMove = null;
for (let i = 0; i < nodes.length; i++) {
const node = nodes[i];
if (distanceBetween(node, { x, y }) <= nodeSize) {
if (isReadyForMassaging) {
cascadeToMaster(node);
return
}else{
nodeToMove = node;
break;
}
}
}
if (nodeToMove) {
canvas.addEventListener("mousemove", handleMouseMove);
canvas.addEventListener("mouseup", handleMouseUp);
function handleMouseMove(event) {
moveNode(nodeToMove, event.offsetX, event.offsetY);
draw();
}
function handleMouseUp(event) {
canvas.removeEventListener("mousemove", handleMouseMove);
canvas.removeEventListener("mouseup", handleMouseUp);
draw();
}
} else {
if(isMaster){
createNode(x, y);
isMaster = false;
return;
}else{
createNode(x, y);
}
draw();
}
}
//function to connect nodes within range 100
function connectNodesInRange() {
for (let i = 0; i < nodes.length; i++) {
const node1 = nodes[i];
for (let j = i + 1; j < nodes.length; j++) {
const node2 = nodes[j];
if (isWithinRange(node1, node2)) {
connectNodes(node1, node2);
}else{
disconnectNodes(node1, node2);
}
}
}
}
// Handles toggle button click events
function handleToggleClick() {
isShowRange = !isShowRange;
draw();
}
// Handles range slider input events
function handleSlenderInput(event) {
RANGE = event.target.value;
draw();
}
// Animates the canvas
function animate() {
requestAnimationFrame(animate);
connectNodesInRange();
draw();
}
// Handles massage button click events
function massageHandeler() {
isReadyForMassaging = !isReadyForMassaging;
}
async function cascadeToMaster(node) {
node.isCurrentlySelected = true;
await sleep(1000);
while (node.previous) {
node.isCurrentlySelected = false;
node = node.previous;
node.isCurrentlySelected = true;
await sleep(1000);
}
console.log("done");
}
function sleep(ms) {
return new Promise(resolve => setTimeout(resolve, ms));
}
canvas.addEventListener("mousedown", handleMouseDown);
const toggleButton = document.getElementById("toggle-button");
toggleButton.addEventListener("click", handleToggleClick);
const rangeSlider = document.getElementById("range-slider");
rangeSlider.addEventListener("input", handleSlenderInput);
const dijkstraBtn = document.getElementById("dijkstra");
dijkstraBtn.addEventListener("click", dijkstra);
const massage = document.getElementById("massage");
massage.addEventListener("click", massageHandeler);
animate();