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Low bot sink rates: hole 1 (0.5%), hole 3 (12.5%), hole 4 (20%) #31

@scottmccarrison

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@scottmccarrison

Found while reviewing #30 sim output. Pre-existing — not introduced by hole 5 redesign.

Current bot sink rates (200 trials, MAX_STROKES=15, +-20° aim noise):

Hole Name Par Sink Rate
1 Slingshot 2 0.5%
3 Funnel 3 12.5%
4 Conveyor 4 20.0%
5 Teleport Trio (post-redesign) 4 56.5%

Hole 1 at 0.5% is the most concerning — the off-axis magnet may be too strong, or the bot's aim-at-hole strategy is fundamentally incompatible with the magnet pull.

The bot is dumb (always aims at hole, no path planning), so these aren't direct proxies for human play. But hole 1 being a near-zero suggests either:

  • Magnet strength too high for a par-2 intro hole
  • Bot strategy needs to be teleporter/feature-aware (separate issue)

Action: spot-play these holes and decide whether to tune the geometry or accept that the bot is just bad.

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