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code/scripting/api/libs/mission.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1464,7 +1464,7 @@ ADE_FUNC(loadMission, l_Mission, "string missionName", "Loads a mission", "boole
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return ADE_RETURN_TRUE;
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}
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ADE_FUNC(unloadMission, l_Mission, "boolean forceUnload", "Stops the current mission and unloads it. If forceUnload is true "
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ADE_FUNC(unloadMission, l_Mission, "[boolean forceUnload]", "Stops the current mission and unloads it. If forceUnload is true "
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"then the mission unload logic will run regardless of if a mission is loaded or not. Use with caution.", nullptr, nullptr)
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{
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bool forceUnload = false;

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