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1 parent 92cc8bb commit 50b2d7dCopy full SHA for 50b2d7d
code/parse/sexp.cpp
@@ -14364,7 +14364,12 @@ void sexp_play_sound_from_file(int n)
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int type = ASF_MENUMUSIC;
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if (n >= 0)
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{
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- // TODO: SDL3 => make this work with ds_play somehow to get EFX
+ // TODO: SDL3 => Having AudioStream::WriteWaveData() pipe the data through
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+ // new ds functions would be the cleanest way to replicate
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+ // this but it may not be worth the effort considering EFX
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+ // is disabled by default and most players probably don't
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+ // bother enabling it. This really wasn't a well thought out
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+ // feature in the first place and should maybe be dropped.
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if (eval_sexp(n) != 0)
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type = ASF_SOUNDFX;
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