Commit 5f538fa
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make model_set_up_techroom_instance a bit more robust
Follow-up to #3137. I missed two important details in the first implementation: the triggered animation needs to be an "initial position" type, and `model_update_instance` needs to be run on all subobjects, not just turrets.
This should really fix #3123. I still can't see the destroyed collector, but the Rahu no longer flickers when it spins around.1 parent 506ba91 commit 5f538fa
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