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"\t3: Arrival anchor (optional; only required for certain locations)\r\n"
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"\t4: Arrival path mask (optional; defaults to 0; note that this is a bitfield)\r\n"
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"\t4: Arrival path mask (optional; this is a bitfield where the bits set to 1 correspond to the paths to use; defaults to 0 which is a special case that means all paths can be used)\r\n"
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"\t5: Arrival distance (optional; defaults to 0)\r\n"
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"\t6: Arrival delay (optional; defaults to 0)\r\n"
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"\t7: Whether to show a jump effect if arriving from subspace (optional; defaults to true)\r\n"
"\t3: Departure anchor (optional; only required for certain locations)\r\n"
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"\t4: Departure path mask (optional; defaults to 0; note that this is a bitfield)\r\n"
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"\t4: Departure path mask (optional; this is a bitfield where the bits set to 1 correspond to the paths to use; defaults to 0 which is a special case that means all paths can be used)\r\n"
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"\t5: Departure delay (optional; defaults to 0)\r\n"
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"\t6: Whether to show a jump effect if departing to subspace (optional; defaults to true)\r\n"
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