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Cleanup pass on SIGGRAPH landing page text.
(TBR - landing before review due to time-sensitivity.)
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landing/siggraph-25/index.md

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# Slang at SIGGRAPH 2025
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# Course: Introduction to Neural Shading
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Welcome to the Slang landing page for SIGGRAPH 2025. Here you'll find information about our events and accompanying materials for our interactive lab, neural shading course, and Birds of a Feather session, and you can download our latest [release, 2025.14.2](https://github.com/shader-slang/slang/releases/tag/v2025.14.2).
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This is the landing page for the SIGGRAPH 2025 Course "Introduction to Neural Shading". You will find source code and other accompanying materials with the course here as they become available.
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The latest release of Slang for SIGGRAPH can be found here https://github.com/shader-slang/slang/releases/tag/v2025.14.2
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Links to the materials for each session will be posted as they become available.
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## [Hands-On Class: Introduction to Slang](https://s2025.conference-schedule.org/?post_type=page&p=14&id=gensubcur_104&sess=sess287)
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**Sunday, August 10, 4:00-5:30 PM PDT**
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**West Building, Rooms 121-122**
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Join us for a comprehensive hands-on lab that will take you from Slang basics to advanced features. This is an interactive session.
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This hands-on lab introduces Slang, an open-source, open governance shading language hosted by Khronos that simplifies graphics development across platforms. Designed to tackle the growing complexity of shader code, Slang offers modern programming constructs while maintaining top performance on current GPUs.
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## [Birds of a Feather: Developing with Slang](https://s2025.conference-schedule.org/?post_type=page&p=14&id=bof_177&sess=sess558)
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**Wednesday, August 13, 2:30-3:30 PM PDT**
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**British Ballroom, Fairmont Waterfront**
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This community-focused session will provide the latest updates on Slang development and foster discussions about the future of shader programming.
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The Slang shading language and compiler is a proven open-source technology empowering real-time graphics developers with flexible, innovative features that complement existing shading languages, including neural computation inside graphics shaders. Join us for the latest updates from the Slang Working Group and discussions around key shader community topics, including new capabilities and future directions, case studies, tools and techniques.
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## [An Introduction to Neural Shading](https://s2025.conference-schedule.org/?post_type=page&p=14&id=gensub_420&sess=sess208)
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**Thursday, August 14, 9:00 AM-12:15 PM PDT**
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**West Building, Rooms 109-110**
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This intensive course will teach you how to implement neural shading techniques using Slang, where traditional graphics algorithms are replaced with neural networks.
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This course teaches the fundamentals of neural shading, wherein traditional graphics algorithms are replaced with simple neural networks. Both theory and practical implementation will be covered, along with hardware acceleration, and production deployment. Follow along with the instructors using interactive samples written in Python & Slang!
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_For more information about SIGGRAPH 2025, visit the [official conference website](https://s2025.siggraph.org/)._

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