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Description
People have cognitive states that may affect their decision making and their interactions.
We need to think about how / where we might add in such information.
We have a Memory Class that could be used to hold their cognitive state.
ie. CognitiveStateAndMemory Class -- where we add in properties that represent their cognitive state. This seems like the simplest path forward.
Or we could create a similar structure to explicit represent the CognitiveState...
Either way, we would want some prototype decider classes that use the cognitive state information, for example:
- we might add a cognitively biased text classifier component -- where the user looks to confirm their biases.
- Or have an emotional text classifier where the user's mood is affected by the content, and how the content may be judged differently depending on their mood (e.g., happy, sad, disgust, anger, frustrated, etc.).. maybe people are more likely judge something as relevant, if they are happier, etc.
@wangxieric perhaps you have some use cases or had some different directions you wanted to take this.. so perhaps we can have a discussion on the different design options that would work best for all/most.