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Description
Use Case
As a user visualizing agents with either mesh or PDB files, I want to be able to control how the mesh or PDB files are scaled and translated relative to each agent instance's transform so that I can accurately visualize geometry files without having to manually edit them first.
Acceptance Criteria
Users can provide additional data in DisplayData:
meshScale- additional scaling to use for mesh filespdbOffset- a translation to apply for PDB files
Details
QUESTION: Do we want to make this more generic, maybe use fileScale and fileOffset and apply the transform to any type of geometry file?
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🌳 Backlog