Skip to content

Outputting the result of a viewport/camera into a texture #8

@popcron

Description

@popcron

in unity this is done with a "render texture" assigned to a camera. this would then disable rendering for the camera, because the result is in that render texture. something similar would be handy.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions