Skip to content

Update Settings.cs

Update Settings.cs #18

Workflow file for this run

name: Test
on:
workflow_dispatch:
push:
paths:
- '**/*.cs'
- '**/*.csproj'
- '.github/workflows/test.yml'
branches:
- main
- dev
- dev/**
jobs:
build:
runs-on: ubuntu-latest
permissions:
statuses: write
checks: write
contents: write
pull-requests: write
actions: write
steps:
- name: Checkout
uses: actions/checkout@v4.1.2
with:
path: ${{ github.event.repository.name }}
- name: Checkout `worlds`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/worlds
token: ${{ secrets.PAT }}
path: worlds
- name: Checkout `types`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/types
token: ${{ secrets.PAT }}
path: types
- name: Checkout `transforms`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/transforms
token: ${{ secrets.PAT }}
path: transforms
- name: Checkout `text-rendering`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/text-rendering
token: ${{ secrets.PAT }}
path: text-rendering
- name: Checkout `rendering`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/rendering
token: ${{ secrets.PAT }}
path: rendering
- name: Checkout `meshes-9s`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/meshes-9s
token: ${{ secrets.PAT }}
path: meshes-9s
- name: Checkout `materials`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/materials
token: ${{ secrets.PAT }}
path: materials
- name: Checkout `default-presentation-assets`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/default-presentation-assets
token: ${{ secrets.PAT }}
path: default-presentation-assets
- name: Checkout `cameras`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/cameras
token: ${{ secrets.PAT }}
path: cameras
- name: Checkout `automations`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/automations
token: ${{ secrets.PAT }}
path: automations
- name: Checkout `unmanaged`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/unmanaged
token: ${{ secrets.PAT }}
path: unmanaged
- name: Checkout `simulation`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/simulation
token: ${{ secrets.PAT }}
path: simulation
- name: Checkout `collections`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/collections
token: ${{ secrets.PAT }}
path: collections
- name: Checkout `transform-systems`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/transform-systems
token: ${{ secrets.PAT }}
path: transform-systems
- name: Checkout `data`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/data
token: ${{ secrets.PAT }}
path: data
- name: Checkout `shaders`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/shaders
token: ${{ secrets.PAT }}
path: shaders
- name: Checkout `meshes`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/meshes
token: ${{ secrets.PAT }}
path: meshes
- name: Checkout `textures`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/textures
token: ${{ secrets.PAT }}
path: textures
- name: Checkout `fonts`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/fonts
token: ${{ secrets.PAT }}
path: fonts
- name: Checkout `bin-packer`
uses: actions/checkout@v4.1.2
with:
repository: game-simulations/bin-packer
token: ${{ secrets.PAT }}
path: bin-packer
- name: Setup
uses: actions/setup-dotnet@v4
with:
dotnet-version: '9.0.x'
- name: Test
run: dotnet test "${{ github.event.repository.name }}/tests" -c Debug --logger "trx"
- name: Report
uses: dorny/test-reporter@v1
if: always()
with:
working-directory: ${{ github.event.repository.name }}
name: Report
path: 'tests/TestResults/*.trx'
reporter: dotnet-trx
fail-on-error: false