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Description
It is awesome to have this app on a Mac but just with the program on standby it drains the battery and has the cpu/gpu (MBP Retina mid 2015 15" 16GB ram i7-4790 and SSD) on fire. It's got a 8900mAh new battery, and it hasn't been abused, only for pro audio so it's on a very good state despite of its age. I run Blender 3.6 without issues unless you produce a big scene with tens of thousands of triangles.
So, it drains the battery. It produces similar charge on the system as Unreal Engine 4 editor with a full project.
Dunno if it's a general issue with laptops. Are you planning on making it more cpu efficient to be able to run it on any smaller system?
Maybe it is one of the modules only.
To Reproduce
Steps to reproduce the behavior:
- Start the program
- It starts Vice
- Leave the monitor on standby (without loading any software on the c64)
- Fans (clean) go to full speed.
Expected behavior:
Keep the system cool until you start tweaking things.
Desktop:
- OS: Mac OSX Catalina 10.15.7
- Version 0.64.64