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Description
With the main game functionality implemented we need to think about user flow BEFORE the game. Feedback is needed.
- User visits torwolf.com
See a static landing page (separate from the socketed experience) which contains
- Explanation of Torwolf
- Link to rules
- Link to technologies
- "Play" button
user clicks play button
(sockets begin here)
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"Step 1: Pick a username" <-- directory.js
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"Step 2: Join or Create a game" <-- lobby.js
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"Wait for others to join the game..." <-- storyteller.js
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The game begins! <-- storyteller.js
New modules that would be created for this to happen:
A) "navigation" -- in charge of displaying messages like "Step 1: Pick a Username" and directing the flow described in here
B) "directory" -- in charge of storing all players and allowing the user to pick a username, etc. Currently communication does some of this, but those things will be moved here.