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Pre-game workflow #7

@slifty

Description

@slifty

With the main game functionality implemented we need to think about user flow BEFORE the game. Feedback is needed.

  1. User visits torwolf.com
    See a static landing page (separate from the socketed experience) which contains
  • Explanation of Torwolf
  • Link to rules
  • Link to technologies
  • "Play" button

user clicks play button

(sockets begin here)

  1. "Step 1: Pick a username" <-- directory.js

  2. "Step 2: Join or Create a game" <-- lobby.js

  3. "Wait for others to join the game..." <-- storyteller.js

  4. The game begins! <-- storyteller.js

New modules that would be created for this to happen:
A) "navigation" -- in charge of displaying messages like "Step 1: Pick a Username" and directing the flow described in here

B) "directory" -- in charge of storing all players and allowing the user to pick a username, etc. Currently communication does some of this, but those things will be moved here.

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