diff --git a/Minecraft.Client/CMakeLists.txt b/Minecraft.Client/CMakeLists.txt index 9f75efd219..3b029610a3 100644 --- a/Minecraft.Client/CMakeLists.txt +++ b/Minecraft.Client/CMakeLists.txt @@ -81,8 +81,6 @@ set(ASSET_FOLDER_PAIRS "${CMAKE_CURRENT_SOURCE_DIR}/music" "music" "${CMAKE_CURRENT_SOURCE_DIR}/Common/Media" "Common/Media" "${CMAKE_CURRENT_SOURCE_DIR}/Common/res" "Common/res" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/Trial" "Common/Trial" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/Tutorial" "Common/Tutorial" "${CMAKE_CURRENT_SOURCE_DIR}/${PLATFORM_NAME}Media" "${PLATFORM_NAME}Media" ) setup_asset_folder_copy(Minecraft.Client "${ASSET_FOLDER_PAIRS}") diff --git a/Minecraft.Client/cmake/sources/Windows.cmake b/Minecraft.Client/cmake/sources/Windows.cmake index 7fc07abd89..e07f46e381 100644 --- a/Minecraft.Client/cmake/sources/Windows.cmake +++ b/Minecraft.Client/cmake/sources/Windows.cmake @@ -1,12 +1,5 @@ set(BASE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/Windows64/") -set(_MINECRAFT_CLIENT_WINDOWS_COMMON_RES_AUDIO - "${CMAKE_CURRENT_SOURCE_DIR}/Common/res/audio/minecraft.xsb" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/res/audio/resident.xwb" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/res/audio/streamed.xwb" -) -source_group("Common/res/audio" FILES ${_MINECRAFT_CLIENT_WINDOWS_COMMON_RES_AUDIO}) - set(_MINECRAFT_CLIENT_WINDOWS_COMMON_AUDIO "${CMAKE_CURRENT_SOURCE_DIR}/Common/Audio/SoundEngine.cpp" ) @@ -470,7 +463,6 @@ set(_MINECRAFT_CLIENT_WINDOWS_NET_MINECRAFT_STATS source_group("net/minecraft/stats" FILES ${_MINECRAFT_CLIENT_WINDOWS_NET_MINECRAFT_STATS}) set(MINECRAFT_CLIENT_WINDOWS - ${_MINECRAFT_CLIENT_WINDOWS_COMMON_RES_AUDIO} ${_MINECRAFT_CLIENT_WINDOWS_COMMON_AUDIO} ${_MINECRAFT_CLIENT_WINDOWS_COMMON_NETWORK} ${_MINECRAFT_CLIENT_WINDOWS_COMMON_UI} diff --git a/cmake/CopyAssets.cmake b/cmake/CopyAssets.cmake index a78c9170cf..3090265e86 100644 --- a/cmake/CopyAssets.cmake +++ b/cmake/CopyAssets.cmake @@ -10,12 +10,15 @@ function(setup_asset_folder_copy TARGET_NAME ASSET_FOLDER_PAIRS) "*.swf" # These are built into the .arc "*.resx" "*.loc" "*.wav" # Unsupported audio format - "*.xui" + "*.xui" "*.xgs" + "*.xwb" "*.xsb" + "*.xap" "*.xzp" ) # Global folder exclusions applied to every folder copy set(ASSET_EXCLUDE_FOLDERS "Graphics" + "Gamerules" ) # Exclude platform-specific arc media files