diff --git a/BUILDING.md b/BUILDING.md
index e40b009..8f9e4c8 100644
--- a/BUILDING.md
+++ b/BUILDING.md
@@ -51,15 +51,6 @@ Download VS installer. On installer prompt, make sure you're on "Workloads" and
2. Change the build target from `Debug` to `Release`
3. Build the solution.
-## Building with Tiny C Compiler
-
- Dependencies and requirements:
- * You'll need [TCC](https://github.com/FitzRoyX/tinycc/releases/download/tcc_20221020/tcc_20221020.zip) and [SDL2](https://github.com/libsdl-org/SDL/releases/download/release-2.24.1/SDL2-devel-2.24.1-VC.zip) in order to compile using TCC.
-
-1. Unzip both TCC and SDL and place them in `third_party` folder.
-2. Double click `run_with_tcc.bat`
-3. Wait for it to compile and the game will automatically boot-up.
-
# Linux/MacOS
CD to your SM root folder and open the terminal and type:
diff --git a/README.md b/README.md
index 4e9dc03..f800bcc 100644
--- a/README.md
+++ b/README.md
@@ -4,7 +4,16 @@ Our discord server is: https://discord.gg/AJJbJAzNNJ
Early version. It has bugs and the code is messy.
-For building instructions, see: https://github.com/snesrev/sm/blob/main/BUILDING.md
+When running, it runs an emulated version in the background and compares the ram state every frame. If it detects a mismatch, it saves a snapshot in saves/ and displays a counter on screen counting down from 300. Please submit these bug snapshots on discord so that they can be fixed.
-Put sm.smc (sha1 hash da957f0d63d14cb441d215462904c4fa8519c613) in the root folder. When running, it will run both versions and compare frame by frame. If it detects a mismatch, it saves a snapshot in saves/ and displays a counter on screen counting down from 300.
+## Building
+You must self-build for now. Steps for 64-bit Windows:
+(0) Download [Python](https://www.python.org/ftp/python/3.11.4/python-3.11.4-amd64.exe) and install with "Add to PATH" checked
+(1) Click the green button "Code > Download ZIP" on the github page and extract the ZIP
+(2) Place your USA rom named sm.sfc in that folder
+(3) Download [TCC](https://github.com/FitzRoyX/tinycc/releases/download/tcc_20230519/tcc_20230519.zip) and [SDL2](https://github.com/libsdl-org/SDL/releases/download/release-2.28.2/SDL2-devel-2.28.2-VC.zip) and extract each ZIP into the "third-party" subfolder
+(4) Double click "extract_assets.bat" in the main dir. This will create sm_assets.dat.
+(5) Double-click "run_with_tcc.bat" in the main dir. This will create sm.exe and run it.
+(6) Configure with sm.ini in a text editor like notepad++
+For other platforms and compilers, see: https://github.com/snesrev/sm/blob/main/BUILDING.md
diff --git a/run_with_tcc.bat b/run_with_tcc.bat
index 476fe4e..e38105c 100644
--- a/run_with_tcc.bat
+++ b/run_with_tcc.bat
@@ -1,11 +1,11 @@
@echo off
-set SDL2=third_party\SDL2-2.24.1
+set SDL2=third_party\SDL2-2.28.2
IF NOT EXIST "third_party\tcc\tcc.exe" (
ECHO:
ECHO ERROR: src\third_party\tcc\tcc.exe doesn't exist. Please verify that you have put it in the right location.
- ECHO Download it from https://github.com/FitzRoyX/tinycc/releases/download/tcc_20221020/tcc_20221020.zip
+ ECHO Download it from https://github.com/FitzRoyX/tinycc/releases/download/tcc_20230519/tcc_20230519.zip
ECHO It needs to be the 64-bit version.
ECHO:
PAUSE
@@ -17,7 +17,7 @@ IF NOT EXIST "third_party\tcc\tcc.exe" (
IF NOT EXIST "%SDL2%\lib\x64\SDL2.dll" (
ECHO:
ECHO ERROR: SDL is not unzipped properly into %SDL2%
- ECHO Download it from https://github.com/libsdl-org/SDL/releases/download/release-2.24.1/SDL2-devel-2.24.1-VC.zip
+ ECHO Download it from https://github.com/libsdl-org/SDL/releases/download/release-2.28.2/SDL2-devel-2.28.2-VC.zip
ECHO:
PAUSE
EXIT /B 1