How to use BeamAdapter with a self intersecting collision model? #5652
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Hello ! You are right, adding the parameter 'selfCollision="true"' should do the trick. What seems to be the issue here is that you are setting a proximity to 0.0 on the collision model. Along with some final solving error, because the constraint solver might not be converging, it is easy to cross the beam as if nothing was there... Given that your rod seems to have a radius of 0.9, why not trying this with a proximity of the same size ? You could also try to change the |
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I want to develop a scene where I have a beam being deployed as in examples/SingleBeamDeployment.scn. But in addition to collision with the carotids/vascalature I want simulate the beam colliding with itself. As I understand one can add a linecollision model with the selfCollision flag. But the behaviour is not as I would expect, the self intersection is not active. If you have any directions it would be much appreciated.
Current scene
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