Sofa.GL problem #5950
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Dear Community, I just upgrade my sofa (and all dependencies to v25.12 including SofaPython3, SoftRobot etc). when I run the example in SofaPython3 folder At: [INFO] [SceneCheckerVisitor] Validating node "root" with checks: [SceneCheckCollisionResponse, SceneCheckDeprecatedComponents, SceneCheckDuplicatedName, SceneCheckEmptyNodeName, SceneCheckMapping, SceneCheckMissingRequiredPlugin, SceneCheckUsingAlias, SceneCheckMultithreading] [INFO] [SceneCheckerVisitor] Finished validating node "root". [INFO] [BatchGUI] Processing. [INFO] [BatchGUI] 1000 iterations done in 0.003412 s ( 293083 FPS). [INFO] [BatchGUI] 1000 iterations done in 0.003412 s ( 293083 FPS). [##################################################] 1000/1000 it seeems this simulation works correctly but just the visualisation is broken. Another clue is that when I run seems there's something wrong with Other information: I use python=3.12 and WSL2. It works at my previous version sofa v22.06. Thanks for your time and help. kind regards, |
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Replies: 2 comments 2 replies
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follow by this, when I run the sofa command with it should include {qt, imgui} right? regards, |
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I apologise here coz I post too much today :(. I feel like I get deeper understanding of cpp, cmake and the source code. I figure it out the solution is clicking and also remember to install |
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I apologise here coz I post too much today :(.
I feel like I get deeper understanding of cpp, cmake and the source code. I figure it out the solution is clicking
SOFA_WITH_OPENGLin cmake-gui and click configure and generate. It's defaulty disabled.and also remember to install
Sofa.Qt.